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Certain spawner types.

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Created 10 years ago
by Bigraven09
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Location: gb
Date Registered: 20 April 2014
Last active: 7 years ago
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So I'm creating Verrukt styleish map within BO3 and obvious to those who played WAW Vurrukt has two spawns, like wise with my map, so this is where I'm unsure if this is a Scripting question or not, is there ways to change the spawners/risers to activate within the area i'm in, not the Zone, becasue I can't create two spawn zones, for example, there is a wall that a zombie can't get past, but still spawns at that riser, is there a way to script the spawner to spawn at a area where his pathing can get to me.

anyway thanks for reading and thanks for any help -Von
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You can infact have 2 spawn zones. In your mapname.gsc just add the second zone along side "start_zone". Make sure they're not adjacent until power is activated and zombies should only go to their respective spawn zones

 
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