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Save Feature for Custom Zombies.

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Created 3 years ago
by Deleted User
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Howdy,

Basically Bluntstuffy released an Achievement mod which saved your, you guessed it. Achievments.
I just added functions to it for it to also save:

Perks
Weapons
Ammo: Stock & Clip
Monkeys
Betties
Grenades
Level
Points
Player location, used for custom gamemodes as explained in the gsc file. However you can use this for default "Rounds" zombies too.

Its not by any means "great" but it works. just be patient and gentle with it lol
You will have to disable starting loadout weapons & grenades as they get in the way with the "track and update func." But i will have it so upon next release you can enable starting weapons and grenades, as you have to disable them for now.
Just simply add a zombie_colt & 500 points trigger in ur map and then upon game_start activate that trigger. That'll do for now.

CREDITS:
Bluntstuffy of course.
TheRevenantSkull - for helping me out with some scripting things.
& of course the "gang":
JohnDoe
Numan
Dr. Dronken
 - for all their help along the way. :)

Dont worry about crediting me if your using this, just credit Bluntstuffy as without what he done, i wouldve never been able to do what i done.
Plus all i really care about is people thinking of/creating new and exciting things and then sharing/releasing those things, coz without releasing the modding content remains stale. Sharing is caring folks. People can learn from/edit/improve upon/gain inspiration from other peoples released mods. So share your shit folks! XD

See it in action:
https://www.youtube.com/watch?v=TEmYOWbRPDY&ab_channel=PhilGibson

Links for gsc and csv file:
EDIT: lol i added the wrong gsc version. ive now added the proper one as of 06:58am - 18/04/2021
I doubt anyone downloaded the other one but if you did use this. The other one accounts for saving dogs & zombie spawners which will get in the way of default "Rounds" zombies.

https://mega.nz/file/8sJ1CAIR#L7lUeJ7MQBeuPS_i4gxf_MoZ2RT3DZtAxmmgWsL6EgI-  gsc
https://mega.nz/file/U542BQrS#4ATh4dFARFDc5tkuGT1x3h_HlH7lNjZfbJY4vrsHL8o - csv

gsc files goes in root>mods>mapname>maps
csv file goes in root>raw>mp

Edit both as you wish.

As for knowing how to correctly add/edit the csv, read this:
https://www.ugx-mods.com/forum/scripts/55/tut-adding-achievements-to-your-map/10935/msg165198#msg165198

Add-
maps\_blst_achievements::init();
in _zombiemode.gsc as seen below.


NOTE: You Must disable starting grenades and weapons otherwise edit the code yourself which should be easy enough considering my "simpleton" coding lol

Disabling starting weapons in _loadout.gsc


NOTE: disabling these will also mean you wont get 2 grenades after each round. If you wish to still get 2 grenades upon a new round then just add the code for it in _zombiemode.gsc, round_think() func under this line- level notify( "between_round_over" );. Should work. If not message me on WAW Discord - Phil81334.
Disabling starting grenades in _zombiemode.gsc
(1/2)


(2/2)


This is how i have the locations setup, this is of course just 1 out of the 4 locations. It's just a trigger_multiple & script_origin.
They only need a Targetname kvp which you can find in the gsc file.


Check/tick gsc file in launcher.
Build mod.
Have fun.

p.s check out MakeCents website: https://sites.google.com/site/makecentsgaming/home
Theres quite a few cool things on there incuding a gsc tutorial.

Mods i like that hes got on there:
1) Turn any gun into a Thundergun.
2) Door keypad which the user, uses there mouse to literally click on the keypad buttons.
3) Freakshow spawner.
and more.
:smitten:1

 
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