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trigger damage with health

broken avatar :(
Created 10 years ago
by death_reaper0
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broken avatar :(
Location: aupotato
Date Registered: 27 September 2013
Last active: 5 years ago
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respect the dead

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death_reaper0's Groups
Mapper Has released one or more maps to the UGX-Mods community.
Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
im sure this is a pretty simple thing, but i cant find anything on it, basically im making a boss and to hurt it, it has a trigger. i need to make it have a health that takes damage depending on the gun used, when it hits or goes below zero, continues the script

i think there was a script noteworthy i saw ages ago, but don't remember now

or even better have the scriptmodel itself take damage

thanks i advance
Last Edit: September 17, 2016, 10:16:46 am by death_reaper0
Marked as best answer by death_reaper0 10 years ago
broken avatar :(
×
broken avatar :(
Location: aupotato
Date Registered: 27 September 2013
Last active: 5 years ago
Posts
588
Respect
Forum Rank
Zombie Enslaver
Primary Group
Scripter
My Groups
More
My Contact & Social Links
More
×
death_reaper0's Groups
Mapper Has released one or more maps to the UGX-Mods community.
Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
i figured it out, i handled it with script. didn't realize i can use
Code Snippet
Plaintext
self waittill( "damage", amount, attacker );

 
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