Teleporters

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Created 2266 days ago
by Ray1235
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The OG Polish Modder
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So I want to put teleporters in my map. The first one will just teleport to chosen target and I want the second one to be Kino style. Can someone help me with that?
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[UGX] Lead Asset Creator
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Well as for the one that just teleports you. The way I would personally do it is you either need to hit a trigger use or trigger multiple and then in script use the [You are not allowed to view external links. Register or Login to see them] function to change the players origin(position) to either a struct you place on the maps origin or just a vector. The kino style one is a little more complicated, I would first look around for former UGX member Aidan's(Addicted's) kino style teleporter script that he released for the public to use. If you know a map that uses it you could rip the script out of(Not really stealing as the script is for everyone to use(if you were wondering)).
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The OG Polish Modder
Location: pl
Date Registered: 19 June 2013
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BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
The problem is i dont knoe how to call something on a player.
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[UGX] Lead Asset Creator
Location: ca
Date Registered: 17 August 2012
Last active: 10 days ago
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Eh?
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SajeOne's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
UGX V.I.P.
UGX V.I.P.
The problem is i dont knoe how to call something on a player.
var = GetPlayers();
gets the array of players.

 

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