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Having problem with map that's scripted accordingly to the tutorial

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Created 10 years ago
by Jcor50
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So I posted earlier in the general questions forum. Thought I may have to post it again. I have a map I scripted with ugx script placer 1.1.4 and the map is there everything is correct like the map name I am typing in to the console. /map nazi_zombie_test72. I made sure the map was even on it and it was. I noticed even with all the compiling I did I never seemed to acquire a .ff file for my map. I thought that was odd. It might not even be the issue but I think it might be. Any suggestions will help. Like I said I already compiled like they did in the tut. when I compile it doesn't show the reflections when the second waw screen come up either. thanks
Last Edit: March 17, 2014, 12:48:10 pm by Jcor50
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Heya Jcor.

Since this is more of a mapping problem it would fit in the mapping help section but no worries, It'll be moved later.
However, On map compile have you got the following selected;
  • Compile BSP
  • Compile Lights
  • Compile Paths
  • Compile Reflections
  • Build Fastfiles
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yes I do....
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Have your assigned the map to a mod as well? (sorry if you have done this but just needing to make sure)
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yes I have... and it's ok. Could I move this map to a different name? Like I said the name for the map shows up in the waw game. it's just I use the command /map "my map name" and click enter and then nothing. I tried running as administrator
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also are you using ugx mod or not? the way your putting it makes it sound like you are
I noticed even with all the compiling I did I never seemed to acquire a .ff file for my map.
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yes I am using ugx script placer 1.1.4
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yes I am using ugx script placer 1.1.4

UGX Script placer doesn't include the UGX Mod. The UGX Script Placer is more designed for map makers making a new project ready for UGX Mod.

However it wouldn't prevent you from loading the mod up in WaW and loading the map.
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I have no idea what to do. can I save the map to a different file?
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You can, try also using this for starting a new mod map project;
Hankeys Script Placer

Using `Der Riese` style for the map.
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how do i transfer the map over
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how do i transfer the map over

Make a new project using the tool, Once you do that, go to your map_source folder and make a copy of your map file and rename the copy to the new project name.
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is says one file already exists in the tool no matter what I type in. Should I click overwrite files?
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is says one file already exists in the tool no matter what I type in. Should I click overwrite files?

Careful before doing that, make sure you have a backup of your map file and any other modifications before doing that.
Recommend just using a different title for the project.
If you are using a different title then it won't overwrite any of your work.
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it still says it a file already exists no matter the name

 
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