Thank you so much for the reply reaper. I was under the impression that if I did not change the base game files, I would not need to include them in the mod. Is that wrong? Or does it get tempramental and want you to include it sometimes and other times not?
edit 1: Also, as said before, on Der Reise almost every weapon is a default weapon. When I look at the expanded console it says it could not load weapon file for basically every weapon, as well as a long list of xanims it couldnt load. But on Nacht or Verruckt if I give all the weapons, most of them appear normally.
I am truly stupefied as to what is wrong. I just tried to reinstall WAW today as well as reinstalling mod tools.
Thanks again. This has been holding me back way too long!
edit2: Ok, thank you so much for telling me to include files. I did that with the weapons missing on der reise and now those at least are working again. I just dont understand why it wouldn't use the base game files since i did nothing to change the weapons at all!
So since shi no numa still isnt working, I'm going to try to include some of the files the console said it couldn't find.
Thanks again! Although my faith in these tempramental tools decreases by the day...
Double Post Merge: January 30, 2019, 06:42:50 am
Ok and now after including almost every zombiemode gsc, I am still unable to load into sumpf. (every other map works fine though)
I get the following error
unknown function: (file 'maps/_zombiemode_cymbal_monkey.gsc' , line 93)
grenade thread create_zombie_point_of_interest_attractor_positions( 4, attract_dist_diff );