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Messages - Max Ride Wizard

Could someone please reupload the full moon and shangri la easter egg Solo mod please? the original links are dead  
 
https://www.ugx-mods.com/forum/mod-releases/121/bo1-entire-moon-easter-egg-solo-mod/7009/
https://www.ugx-mods.com/forum/mod-releases/121/bo1-shangri-la-easter-egg-solo-mod/7201/
Those are the original topics , thanks for the attention!
I second this. I want a simple mod that allows to beat easter egg solo or 2 player only on classic maps while keeping them vanilla without heavy balance changes and huge amount of nerfs.
10 months ago
After playing this mod for about 20 hours, mostly on der riese, would like to write a feedback, starting with bugs:
 
- A lot of sounds are missing on Der Riese, mostly Samantha speech, especially the one related to easter eggs. When throwing monkeybomb in to oven and "let's play hide and seek!" along all the lines related when you find the hidden toys.
- Teddy bear in dog container spawns before EE is activated, and cannot be destroyed during EE, although it's already was mentioned in changelog.
- The 30,000 points spent, 10 amount of weapons shared and probably some other challenges don't update their number with progression unlike the rest of challenges on the challenge board.
 
Now regarding the balance itself:
- The bonuses are a bit too scarce, I feel like in vanila they drop far more often especially on early rounds, at least in waw for sure. Here, despite how many of the new bonuses been added, they are a bit too damn rare.
- The flamethrower is underpowered, even in regards to vanila from waw (which wasn't very good either) - the pap version should have at the very least the decreased cooldown time, just like the original pap version of flamethrower from waw.
Now that we have Bandolier Bandit perk, any bullet spaming weapon is a straight upgrade to flamethrower, since flamethrower now just lost it's vital point in obtaining as it was ammo-free weapon to use which was useful on very late rounds where there is not enough ammo to survive high rounds, which means flamethrower would need other compensates like higher damage for that.
- The bottle bonus perk is a downside. Whenever I accidently pick a bottle bonus perk, I end up getting some worthless garbage perk and wasting an useful perk slot that I would use for something that would save my life like speed cola, jug or revive\who's who. Considering how rare it is, and the fact that it's the only source to get some very useful perks like Bandolier Bandit, it's not a good to force the player to avoid getting this bonus item as it often leads to game over to player. The bottle\perk bonus item should come with extra perk slot increase as an absolute necessity.
- Having to do 4 challenges, getting 50k AND survive 10 rounds ahead is a bit too much, especially if each of the player must buy challenges and beat individually just to be able to purchase the 50k start of the ending waves. I end up activating the 50k thing on wave 41, so the "You Win!" good ending would be only possible on wave 51, and each wave took like 30 minutes to beat, so at wave 46 we got tired so much an random teleporter zombie got us, we spent like 7 hours to beat a single map and fail at the end, we didn't had time to beat it anyway as some of us had to go to work soon.
I don't know how I feel about it, imho instead of completing extra 10 waves as something mandatory - it should just let us win next wave if enough players "vote" for it. And by vote - the players could just click on the challenge board and if all the players click on it, we are granted the Victory if we complete the current wave.
EDIT: Now that I think about it... Completing the map's main easter egg (or full easter eggs, including all radios, map's music, and all clickable items such as illuminati letters, etc) should allow the players to be able to skip the challenge and\or the 50k purchase\10 waves all together. This would encourage to play the maps for the storyline rather than just getting lots of point and very high wave and thus waste too much of valuable time for that. Perhaps you would still need to do 4 challenges, but after that the players should just be able to vote for the Victory. So either completing main\all easter eggs of map, or save 50k of points.
 
 
I haven't tested throughout all the other maps yet to give proper feedbacks, but I spend way too much time on der riese to know that these are the issues for sure.
11 months ago
Good day. Me and my friend really wanted to try to get all the vanila zombie maps for black ops 1, just to get proper chronology of the events of the lore. However the game is still 40$ and each dlc is 15$ which is outrageous for 13 years old game, and each dlc is just one extra map. Eventually we do get blacks op 1 on sale but decide to skip purchasing DLCs as they cost far more than the game itself. We tried to find run around the issue and found this solution shown in this video - https://www.youtube.com/watch?v=4JDbZT8m6f0
which gets us all the DLC maps but we can only play them offline and Steam automatically kicks us whenever we try to play them online.
 
Unfortunatelly we can't play black ops 3 due our PCs can't handle it. Plutonium isn't an option either because it demands to own windows 10 which we can't have either way, and plutonium comes with it's own pack of bugs and crashes, like server\game crash after picking CZ75 pistols. We were thinking if it's possible to somehow launch these DLC maps as separate "mods", just so we finally can play them together. Alternatively, we would be thankful if you tell us about mods of these DLC maps that doesn't alter gameplay and lore at all, especially if they provide a lore-friendly Easter Egg endings.
1 year ago
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