UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - TurtleFace

I'm having a problem with getting into mapping which is that the core black ops 3 zombies scripts are all scattered and I can't find what I'm looking for. I have the gsc functions, methods all that but I'm missing key resources that make it impossible to progress.

Specifically I'm looking for the script containing the notify for
Code Snippet
Plaintext
waittill("damage", n_amount, e_attacker, v_direction_vec, v_point, str_type, str_tag_name, str_model_name, str_part_pame, w_weapon, b_d_flags, str_inflictor, n_chargeLevel);
I want to use this to trigger something in my map but I'm missing specifics like
- What are the data types of each variable and how can I use them?
- What can I use this waittill on?
- What #usings do I have to specify to use this function? (or any function for that matter)


I've seached for hours but I can't find information for this function online or even in the source files. What am I doing wrong, am I just not looking hard enough?
5 years ago
I really want to enjoy this map but its so god damn confusing
10 years ago
This map is made decent with its structure but the way the maps works is horrible, All the door prices are wrong the guns are wrong and the worst part is that when you spawn back from the teleporter you get killed instantly.
10 years ago
Loading ...