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Messages - Cold

Because f*ck society.

Oh that is fantastic, that made my day!
11 years ago
I have frittered away many a happy hour on this map to the tunes of Afro Man. Top notch!
11 years ago
Just realised the picture you got is the sign for my local hospital, where I was born in fact. Small world.
11 years ago
I've always "made detail" the bits which are detail, mainly so I can filter them out if I need... but what actually specifically does it do interms of bsp/drawing/whatever ?
12 years ago
And just incase you didn't understand that. Select the brush model, right click on it in the 2d view and select make non-coliding. Then select it, duplicate it (press space bar) and apply a player clip texture to the new brush and position it over the non colliding brush.

Like wise to make a wall that players can go through but not zombies, make it non colliding and put a monster clip over it (I think, correct me if I'm wrong somebody :)
12 years ago
Basic mapping is nearly there, what really needs to happen is for me to get the map working (it's not compiling properly on my laptop but should work when I update the .map on my desktop because it's always worked on that) which I won't do 'till I'm home in the UK (Thursday).

Below you can see the radient 2d view of the map and I hope that some HQ ingame pics will come up soon and maybe  vid.

12 years ago
Progress reports can be found in the ugx staff progress centre. Nothing to report from this week, had a holiday :) will start work and. Updates tomorrow
12 years ago
Well as they say, life farts in my face... glad I'm back to be honest.
12 years ago
Hahahaha... very cleaver Trem.
12 years ago
My name is Alex too... wait now he knows too much.
13 years ago
Thanks for the heads up... I'll do that
13 years ago
Hello, I am Cold_Assasin. Thats right, spelt incorrectly (you didn't notice) to give it my own flair (now your checking) and to ensure that no one else copies my name... or maybe I just failed when typing when i made the name and did not wont to change it. Abit like when Henry VIII pronounced Ann of Cleves, Cleves as opposed to Ann of Cleaver (as it should be pronounced) and we have said it wrong ever since.

So abit about me. I have a sinicle, dim and pessimistic view on modern life. I live in the Regensis (south west) part of England. I study various pointless subjects at the expense of the tax payer but do actually get something out of music which i enjoy greatly. Yes i am a musician and have made the music for [UGX] Cabin and other things as well, i might make a YouTube channel when i can get off my cart and get my life to gether, which for anyone wondering won't be anytime soon.

What am I doing. Well, when looking for a passtime i thought about mapping. So I did some googeling and found www.customcod.com where I spent a year being abit of an asshole. Then I registered with www.zombiemodding.com the day it came online, last week I was banned from the site. Not alot happened inbetween. However perhaps one of my greatest discoveries on that site was Treminaor. He took me in like a stray dog. However i wandered off. I only remembered i was in UGX about 2 months ago hence, i haven't done much save from the music. I recently registed with www.mappersunited.com they seem friendly and helpful and above the age of 12 so hopefully that will yield more than CCOD or ZM ever did.
Now? Well now i am making an MP map pack, I hope.

I fail at scripting, even though i want to go on to study computing and possibly Computer sciences because being able to look like a computer geek seems to appeal, probably, because my family is a family of farmers and accountants and thus hard work and desk work seems less appealing.

I am friendly and can be found on xfire : coldassasin if you need help with anything. Recently i helped a friend set up and get his MP map working. If you need to talk i can talk on teamspeak... just xfire me first.

I play CoD WaW, MW2, BO and BF2 (+mods) mainly but also play Team Fortress 2, Killing Floor and other FPS and RTS games.

I play sport: Hockey, rugby and cricket as well as being in the British junior shooting team (its not the kind of sport you think it is).

What do I like?
Food,
People,
Music,
Cold weather,
The outdoors.

What don't I like?
High pitched voices
Scotish people
Anything i have to get up for
Very hot weather
Young people
The school nurse
My maths teacher
The Governmental people
coach journeys
French people
!Bad Punctuation!
.... the list goes on....

Fondest Memories?
Holland (both times i've been there)
Going to Cuba
Primary School
Clocking in at the Peny Ghent Caf? 11 hrs 55 minutes after setting off on the 3 peaks.

What do I look forward to?
Dancing on Margret Thatcher's grave.

I hope this gives you an insight into myself. God Bless.

This is me in 10 years, Carol Beer sums up me.
http://www.youtube.com/watch?v=neqcXzLi1-I

13 years ago
A small viaalge has become the tempery base of Japanese forces in the area, it is an ideal location as it is surrounded by hills which make attacking it hard work. The USMC have managed to fight up the main road to it and start at the bottom of the map, they ust fight up though it, cross the coverless river bed and engage the japanese soldiers defending the old bunkers and village on the other side. Lots of trees and buildings mean lots of good cover. Team work will be essential!

The map is nearly finished. I'm not entirely happy with the layout, it could be better but it's just how it's turned out and I'd rather carry on with it and start a new one when it's done then reverse all the work done. Who knows, it might turn out to be fun :). The size is big!

**wow the xfire video quality is appalling, it'll look better once i upload it properly**

13 years ago
Right this is for testing your map, once your happy you can start implementing some of the game types.
This is a re-written version of what is on the Treyarch and CCoD wiki but in my simple and down to earth style. I wrote this specifically to help someone.

Ok - Basic MP map scripts.

To run your basic MP map you need a few components:
1. In the map. In the map you need, the area you are testing... or simply, THE MAP! The map must contain:
   - Some DM spawns (I say minimum of 3 of everything)
   - Some TDM Allies spawns.
   - Some TDM Axis spawns.
   - Some TDM respawn points.
   - A Global intermission (only 1)
   - A Reflection probe
See: Adding Spawns

2. Now we set up the scripts:
 
THIS IS THE MAP GSC... this is what is refereed to as the map gsc, or the main file that controls the map:

Code Snippet
cpp
main()
{
//maps\mp\mp_yourmapname_fx::main();
maps\mp\_load::main();

//maps\mp\_compass::setupMiniMap("compass_map_mp_yourmapname");

// If the team nationalites change in this file,
// you must update the team nationality in the level's csc file as well!
game["allies"] = "marines";
game["axis"] = "german";
game["attackers"] = "axis";
game["defenders"] = "allies";
game["allies_soldiertype"] = "german";
game["axis_soldiertype"] = "german";

setdvar( "r_specularcolorscale", "1" );
setdvar("compassmaxrange","2100");

}


So:
   1. Open note pad.
   2. Paste in the above script (credit to the CCOD wiki).
   3. Save the file as yourmapname.gsc (so if my map was mp_trees my file should be called mp_trees.gsc)
        - Make sure below all files is selected, not text file.
        - If you have notepad ++ or SciTe or any text edit program it may be used.

VID TUT REMOVED.... sound out of sync for some reason.. remaking + uploading else where
13 years ago
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