hello here is my script, I do not see any difference,
level.intermission = false; level.dog_intermission = false; level.zombie_total = 0; level.no_laststandmissionfail = true; level.zombie_vars = []; // Default to not zombify the player till further support set_zombie_var( "zombify_player", false ); set_zombie_var( "below_world_check", -1000 ); // Respawn in the spectators in between rounds set_zombie_var( "spectators_respawn", true ); // Round set_zombie_var( "zombie_use_failsafe", true ); set_zombie_var( "zombie_round_time", 30 ); set_zombie_var( "zombie_between_round_time", 10 ); set_zombie_var( "zombie_intermission_time", 15 ); // Spawning set_zombie_var( "zombie_spawn_delay", 2 ); // AI set_zombie_var( "zombie_health_increase", 100 ); set_zombie_var( "zombie_health_increase_percent", 10, 100 ); set_zombie_var( "zombie_health_start", 150 ); set_zombie_var( "zombie_max_ai", 24 ); set_zombie_var( "zombie_ai_per_player", 6 ); // Scoring set_zombie_var( "zombie_score_start", 50000 ); /# if( GetDvarInt( "zombie_cheat" ) >= 1 ) { set_zombie_var( "zombie_score_start", 100000 ); } #/