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Messages - chicken789

I used script placer 1.3 I added a room, a few windows with zombie spawns, and a player spawns. Its to test for errors.
11 years ago
After compiling my map,  I try to run it and it pops up with Exceeded Limit of 400 fx assets please help.
11 years ago
Can someone give me the link to all the mod tools and patches because I'm going to download all of them again mainly because of all errors I have been having lately. (Mod Tools, Mod Tools 1.1, etc.  And all the other patches. I can't use some download sites, such as game front because they don't allow downloads in some countries.)
11 years ago
It got rid of crashing the game into console. But now I get the error:
Could not find script 'maps/zombiemode_zone_manager'
Please Help.
11 years ago
I try to run the map I just recently tried to make after the compiling error I had and thanks for helping me with the compiling error. What happens is when I try to launch my map the game crashes into console and gives me the error: Exceeded Limit of 1600 'loaded sound' assets,  please help and thank you for your time.

things in the console:
Code Snippet
Plaintext
r/wpn_flmthwr_mn_flame.wav
sfx/projectile/whizby/whizby_04.wav
sfx/weapon/gren/grenade_dirt/grenade_dirt_02.wav
sfx/levels/zombie/board_slam/board_slam_01.wav
sfx/weapon/gren/bounce/earth/earth_04.wav
sfx/weapon/gren/grenade_rock/grenade_rock_00.wav
sfx/weapon/pistols/colt1911/fire/wpn_colt1911_st_f.wav
sfx/weapon/mg/type99/foley/gr_type99lmg_charge.wav
sfx/weapon/smg/ppsh/fire/wpn_ppsh_st_f.wav
sfx/amb/debris/ember/ember_02.wav
sfx/levels/zombie/new_zombie_vox/elec/elec_02.wav
sfx/character/foley/gear/player/player_02.wav
sfx/character/footsteps/snow_sprt/snow_sprt_04.wav
sfx/character/breathing_hurt/bhs/bhs_01.wav
sfx/destruction/explosion_spc/explosion_spc_01.wav
sfx/weapon/tank/tankdist/tankdist_08.wav
sfx/character/footsteps/conc_run/conc_run_02.wav
sfx/weapon/rifle/mp44/fire/wpn_mp44_st_f.wav
sfx/physics/impacts/soft/soft_04.wav
sfx/physics/wood/wood_wood/wood_wood_00.wav
sfx/levels/zombie/music_box/lid_open.wav
sfx/weapon/mg/type99/fire/wpn_type99_mn.wav
sfx/projectile/bullet/small/impacts/metal/far/far_01.wav
sfx/weapon/tesla/reload/tesla_handle_release.wav
sfx/weapon/cannons/20mm/fire/wpn_20mm_mn_act.wav
sfx/weapon/pistols/357/foley/gr_357_close.wav
sfx/projectile/bullet/small/impacts/mud/mud_04.wav
sfx/weapon/pistols/colt1911/foley/1911_mag_out.wav
sfx/weapon/shell_impact/shell_impact_01.wav
sfx/weapon/shotgun/fire/wpn_shtgun_m_v2.wav
sfx/character/foley/3p_gear_rattle/3p_gear_rattle_07.wav
sfx/weapon/knife/hit_other/hit_other_00.wav
sfx/levels/zombie/music_box/box_move/box_land_flux_r.wav
sfx/weapon/special/molotov/molotov_explode_00.wav
sfx/levels/nazi_zombie_sumpf/lantern/lantern_loop.wav
sfx/projectile/bullet/small/impacts//flesh/flesh_01.wav
sfx/weapon/smg/mp40/foley/gr_mp40_mag_in.wav
sfx/levels/zombie/new_zombie_vox/death/death_03.wav
sfx/weapon/rpg/bazooka/foley/bazooka_start.wav
sfx/levels/zombie/new_zombie_vox/attack/attack_01.wav
sfx/character/footsteps/wood_run/wood_run_04.wav
sfx/weapon/rifle/mosin_nagant/foley/gr_mosin_bolt_down.wav
sfx/physics/soft/soft_glass/soft_glass_03.wav
sfx/levels/zombie/bump/barrel/barrel_01.wav
sfx/levels/zombie/maps/giant/flytrap/shoot/shoot_00.wav
sfx/levels/zombie/tele/teleport_2d_rear.wav
sfx/character/foley/melee/bayonet_out/bayonet_out_01.wav
sfx/levels/zombie/new_zombie_vox/ambient/ambient_16.wav
sfx/levels/zombie/steps/steps_00.wav
sfx/weapon/pistols/nambu/fire/wpn_nambu_mn.wav
voiceovers/zombie/pa/trap_inuse_ware_00.wav
sfx/weapon/smg/type100/fire/wpn_type100_mn_act.wav
sfx/character/foley/melee/melee_hit/melee_hit_00.wav
sfx/weapon/smg/ppsh/foley/gr_ppsh_mag_in.wav
sfx/levels/zombie/powerups/powerup/power_up_loop.wav
sfx/levels/zombie/couch_move/couch_move_right.wav
sfx/physics/metal/metal_foliage/metal_foliage_03.wav
sfx/weapon/pistols/colt1911/foley/1911_futz.wav
sfx/projectile/bullet/small/impacts/water/near/near_06.wav
sfx/amb/metal/scrape/scrape_04.wav
sfx/weapon/rifle/arisaka/foley/arisaka_bolt_back.wav
sfx/ui/timer/timer_02.wav
sfx/weapon/mg/type92/fire/wpn_type92_st_f.wav
sfx/levels/zombie/stone/stone_break/stone_break_02.wav
sfx/weapon/rifle/gewehr43/fire/wpn_g43_mn_sup.wav
sfx/ui/ca_ui/2nd_click_fnt.wav
sfx/levels/zombie/maps/giant/packa_door/door_hitch_02.wav
sfx/projectile/bullet/small/impacts/flesh/flesh_02.wav
sfx/levels/zombie/maps/giant/flytrap/flytrap_hit_r.wav
sfx/levels/zombie/new_zombie_vox/laugh/vox_laugh_right.wav
sfx/weapon/smg/mp40/fire/mono/mono_00.wav
sfx/weapon/dist/ger/dist_ger_stg.wav
voiceovers/zombie/pa/trap_inuse_bridge_00.wav
sfx/projectile/bullet/debris/wood_tiny/wood_tiny_04.wav
sfx/levels/zombie/whoosh/whoosh_01.wav
voiceovers/zombie/pa/trap_active_ware_00.wav
sfx/weapon/rifle/svt40/fire/wpn_svt40_mn_act.wav
sfx/levels/zombie/maps/giant/flytrap/flytrap_loop.wav
sfx/levels/zombie/maps/asylum/traps/arc/arc_01.wav
sfx/character/footsteps/gravel_run/gravel_run_01.wav
sfx/projectile/bullet/small/impacts/rock/rock_01.wav
sfx/amb/lightbulbs/light_humming_00.wav
sfx/levels/zombie/tele/lever_pull.wav
sfx/character/foley/prone/scooch/scooch_03.wav
sfx/destruction/incoming/incoming_08.wav
sfx/weapon/gren/gen_gren/fire/fire_07.wav
sfx/weapon/rifle_gren/gr_rifle_gren_remove.wav
sfx/ui/type/type_02.wav
sfx/destruction/explosion_debris/dirt/dirt_01.wav
sfx/weapon/mg/type99/fire/wpn_type99_mn_act.wav
sfx/projectile/bullet/small/impacts/concrete/near/near_03.wav
sfx/character/foley/prone/cloth/cloth_02.wav
sfx/character/fall_damage/fall_damage_00.wav
sfx/weapon/rifle/gewehr43/foley/gr_g43_slide_back.wav
sfx/projectile/bullet/small/impacts/sand/sand_00.wav
sfx/levels/zombie/maps/giant/pole_spark/pole_spark_01.wav
sfx/levels/zombie/new_zombie_vox/behind/behind_00.wav
sfx/levels/zombie/windows/windows_03.wav
sfx/levels/zombie/maps/giant/dist_mach/dist_mach_01.wav
sfx/weapon/shotgun/db_foley/gr_dbshot_shake.wav
sfx/weapon/gren/smk_bounce/wood/wood_01.wav
sfx/levels/zombie/maps/giant/tele_light.wav
sfx/levels/zombie/bump/cupboard/cupboard_03.wav
sfx/weapon/cannons/model3/fire/fire_03.wav
sfx/weapon/special/flame_thrower/wpn_flm_ignite_mn.wav
sfx/weapon/rifle/bar/foley/bar_charge.wav
sfx/weapon/rifle/svt40/fire/ring/svt_right.wav
voiceovers/zombie/monkey/raise_vox/raise_vox_09.wav
sfx/weapon/paintball/paintball_imp/paintball_imp_00.wav
voiceovers/zombie/pa/level_start_00.wav
sfx/levels/zombie/tele/beam/beam_fx_home_start.wav
sfx/weapon/rifle/m1gar/foley/wpn_m1garand_clip.wav
sfx/levels/zombie/new_zombie_vox/taunt/taunt_05.wav
sfx/weapon/pistols/p38/foley/gr_p38_futz.wav
sfx/weapon/rifle/mp44/foley/gr_mp44_mag_out.wav
voiceovers/zombie/monkey/explo_vox/explo_vox_06.wav
sfx/weapon/tesla/effects/effects_02.wav
sfx/character/player/pain_small/pain_small_01.wav
sfx/levels/zombie/bump/file_cab/file_cab_01.wav
sfx/weapon/special/ptrs/fire/wpn_ptrs_st_shot.wav
sfx/weapon/knife/knife_stab/knife_stab_01.wav
sfx/weapon/tesla/idle/idle_01.wav
sfx/character/mantle/char/gear/gear_05.wav
sfx/weapon/rifle/snpr_ring/snpr_mosin/snpr_mosin_00.wav
sfx/weapon/rifle/kar_98/foley/gr_kar98.wav
sfx/character/breath_out/breath_out_01.wav
sfx/weapon/rpg/bazooka/foley/bazooka_up.wav
sfx/weapon/rifle/snpr_ring/snpr_mauser/snpr_mauser_00.wav
sfx/physics/impacts/glass/glass_02.wav
voiceovers/zombie/monkey/land/land_01.wav
sfx/destruction/explosion_impact/explosion_impact_05.wav
sfx/levels/zombie/bump/pots/pots_05.wav
sfx/weapon/rifle/m1_carbine/foley/gr_m1carbine.wav
sfx/levels/zombie/tele/beam/beam_fx_fl_l.wav
sfx/weapon/tesla/wpn_tesla_flux_l.wav
sfx/weapon/mg/50cal/fire/wpn_50cal_mn.wav
sfx/levels/zombie/new_zombie_vox/attack/attack_13.wav
sfx/weapon/tesla/new/wpn_tesla_fire_mn_lst.wav
sfx/destruction/explosion_dist/explosion_dist_05.wav
sfx/weapon/cannons/triple_25/fire/dist/dist_01.wav
sfx/projectile/bullet/headshot/head/head_01.wav
sfx/weapon/cannons/model3/dist/dist_02.wav
sfx/weapon/gren/bounce/wood/wood_01.wav
sfx/weapon/rifle/bar/foley/bar_mag_out.wav
sfx/character/foley/bodyfalls/bodyfall/bodyfall_01.wav
sfx/weapon/tesla/happy/happy_02.wav
sfx/character/footsteps/snow_run/snow_run_02.wav
sfx/weapon/rifle/m1gar/fire/new/wpn_m1garand_st_act_c.wav
sfx/levels/zombie/boards_float/boards_float.wav
sfx/character/breathing_hurt/b_hurt/b_hurt_01.wav
sfx/character/foley/gear/gear_player/gear_player_01.wav
voiceovers/zombie/monkey/groan/groan_05.wav
sfx/levels/zombie/zombie_crawl/crawl/crawl_03.wav
sfx/levels/zombie/wood_repair/wood_repair_00.wav
sfx/weapon/ray_gun/wpn_ray_reload_3rd.wav
sfx/levels/zombie/maps/asylum/traps/on_fire/ignite.wav
sfx/levels/zombie/new_zombie_vox/crawl/crawl_01.wav
sfx/weapon/tank/tankdist/tankdist_03.wav
sfx/weapon/pistols/357/fire/wpn_357_mn_dist.wav
sfx/levels/zombie/perksacola/random/random_02.wav
sfx/weapon/gren/gen_gren/gren_trail/gren_trail_04.wav
sfx/weapon/tesla/new/wpn_tesla_fire_st_f.wav
sfx/levels/zombie/new_zombie_vox/n/sprint/sprint_06.wav
sfx/levels/zombie/maps/asylum/switch/comp/sweets/sweets_03.wav
sfx/weapon/shotgun/foley/shotgun_shell/shotgun_shell_01.wav
sfx/character/foley/3p_gear_rattle/3p_gear_rattle_02.wav
sfx/levels/zombie/tele/warmup/mach_warm_l.wav
voiceovers/zombie/pa/link_count_1_00.wav
sfx/projectile/bullet/debris/rock_small/rock_small_02.wav
sfx/projectile/bullet/small/impacts/rock/far/far_02.wav
sfx/destruction/explosion_falloff/explosion_falloff_07.wav
sfx/amb/metal/wronk/wronk_01.wav
sfx/projectile/bullet/small/impacts/wood/near/near_03.wav
sfx/weapon/pistols/colt1911/fire/wpn_colt1911_mn_act.wav
sfx/character/breathing_hurt/revive_gasp/revive_gasp_01.wav
sfx/character/foley/melee/melee_swing_sm/melee_swing_sm_01.wav
sfx/projectile/bullet/small/impacts/metal/near/near_04.wav
voiceovers/zombie/monkey/raise_vox/raise_vox_10.wav
sfx/weapon/projectile/mortar/incoming/incoming_00.wav
sfx/levels/zombie/bump/cage/cage_00.wav
sfx/projectile/bullet/small/impacts/rico/rico_05.wav
sfx/weapon/gren/grenade_water/grenade_water_04.wav
sfx/weapon/rifle/arisaka/foley/arisaka_bolt_front.wav
sfx/projectile/bullet/headshot/helmet_nd/helmet_nd_02.wav
sfx/levels/zombie/new_zombie_vox/ambient/ambient_11.wav
sfx/character/footsteps/mud_walk/mud_walk_03.wav
sfx/ui/btn_down.wav
sfx/character/footsteps/dirt_run/dirt_run_03.wav
sfx/character/footsteps/dirt_walk/dirt_walk_02.wav
sfx/weapon/pistols/p38/fire/wpn_p38_st_f.wav
sfx/levels/zombie/tele/pa/pa_buzz.wav
sfx/weapon/mg/type92/fire/wpn_type92_st_act.wav
sfx/levels/zombie/bump/stretcher/stretcher_01.wav
sfx/character/footsteps/wood_walk/wood_walk_03.wav
sfx/levels/zombie/powerups/carp/carp_end.wav
sfx/projectile/bullet/small/impacts/water/near/near_01.wav
sfx/weapon/smg/type100/fire/wpn_type100_mn.wav
sfx/weapon/shell_impact/shell_impact_07.wav
sfx/weapon/rpg/panzershreck/wpn_pnzr_st_act_00.wav
sfx/weapon/pickups/grenade_pu_plr.wav
sfx/weapon/projectile/mortar/w_impact/w_impact_03.wav
voiceovers/zombie/monkey/throw/throw_03.wav
sfx/weapon/monkey/monk_cymb_04.wav
sfx/weapon/mg/type99/foley/gr_type99lmg_mag_in.wav
sfx/weapon/pistols/357/fire/wpn_357_mn_shot.wav
sfx/character/footsteps/grass_run/grass_run_02.wav
sfx/weapon/rifle/mp44/fire/act/act_00.wav
sfx/weapon/rifle_gren/gr_rifle_gren_load.wav
sfx/weapon/mg/30cal/foley/gr_30cal_start.wav
sfx/physics/metal/metal_glass/metal_glass_02.wav
sfx/weapon/rifle/mp44/fire/wpn_mp44_st_act.wav
sfx/physics/metal/metal_soft/metal_soft_00.wav
sfx/weapon/projectile/mortar/w_splash/w_splash_00.wav
sfx/projectile/bullet/small/impacts//flesh/flesh_07.wav
sfx/weapon/rifle/arisaka/fire/wpn_arisaka_st_act_b.wav
sfx/levels/zombie/powerups/nuke/nuke.wav
sfx/weapon/rifle/m1gar/foley/m1gar_pull_slide.wav
sfx/levels/zombie/new_zombie_vox/death/death_09.wav
sfx/levels/zombie/tele/cooldown/cooldown.wav
sfx/destruction/explosion_main/explosion_main_03.wav
sfx/levels/zombie/new_zombie_vox/attack/attack_07.wav
sfx/levels/zombie/bump/vend/vend_00.wav
sfx/levels/nazi_zombie_sumpf/amb_fire/small/small_00.wav
sfx/projectile/whizby/uw_by/uw_by_03.wav
sfx/weapon/rifle/kar_98/foley/gr_kar98_clip_land.wav
sfx/physics/soft/soft_soft/soft_soft_02.wav
sfx/character/foley/melee/melee_hit/melee_hit_06.wav
sfx/weapon/special/flame_thrower/wpn_flmthwr_st_flame.wav
sfx/weapon/gren/bounce/metal/metal_01.wav
sfx/weapon/monkey/monk_cymb_m.wav
sfx/physics/wood/wood_soft/wood_soft_01.wav
sfx/destruction/incoming/incoming_03.wav
sfx/weapon/gren/gen_gren/fire/fire_02.wav
sfx/weapon/rifle/mosin_nagant/fire/mono/mono_03.wav
sfx/weapon/pistols/tt33/fire/wpn_tt33_st_sur.wav
sfx/projectile/bullet/headshot/helmet/helmet_02.wav
sfx/weapon/rifle/arisaka/fire/wpn_arisaka_mn.wav
sfx/ui/ca_ui/slider_fnt.wav
sfx/weapon/mg/mg42_bpod/fire/mg42/mg42_00.wav
sfx/character/breathing_hurt/breathing_better.wav
sfx/weapon/gren/grenade_wood/grenade_wood_03.wav
sfx/physics/hard/hard_hard/hard_hard_02.wav
sfx/projectile/bullet/small/impacts/flesh/flesh_08.wav
sfx/levels/zombie/maps/giant/gen_loop.wav
sfx/levels/zombie/tele/warmup/top_spark_00.wav
sfx/ui/heart_beat.wav
sfx/weapon/tesla/imp_water/imp_water.wav
voiceovers/zombie/monkey/raise_vox/raise_vox_04.wav
sfx/projectile/bullet/small/impacts/plaster/near/near_03.wav
sfx/amb/wood_creak_v3/wood_creak_v3_03.wav
sfx/levels/zombie/maps/asylum/traps/trap_start.wav
sfx/projectile/bullet/small/impacts/wood/far/far_05.wav
sfx/levels/zombie/maps/asylum/door/deny/deny_01.wav
sfx/levels/zombie/new_zombie_vox/ambient/ambient_05.wav
voiceovers/zombie/pa/link_count_4_00.wav
sfx/levels/zombie/new_zombie_vox/taunt/taunt_00.wav
voiceovers/zombie/monkey/explo_vox/explo_vox_01.wav
sfx/character/footsteps/water_walk/water_walk_04.wav
sfx/weapon/pistols/nambu/foley/nambu_mag_out.wav
sfx/character/footsteps/conc_walk/conc_walk_01.wav
sfx/weapon/rifle/kar_98/foley/gr_kar98_clip_eject.wav
sfx/character/footsteps/grass_walk/grass_walk_01.wav
sfx/character/mantle/char/gear/gear_00.wav
sfx/projectile/bullet/small/impacts/brick/near/near_03.wav
sfx/physics/wood/wood_foliage/wood_foliage_00.wav
sfx/weapon/gren/smoke/fire/explo/explo_00.wav
sfx/weapon/rifle/mp44/foley/gr_mp44_futz.wav
sfx/character/footsteps/gravel_walk/gravel_walk_05.wav
sfx/destruction/explosion_impact/explosion_impact_00.wav
sfx/levels/zombie/bump/pots/pots_00.wav
sfx/levels/berlin_2/thump/thump_00.wav
sfx/levels/zombie/maps/giant/flytrap/flytrap_creeper.wav
sfx/destruction/explosion_debris/water/water_03.wav
sfx/levels/sniper/sparks/sparks_01.wav
sfx/weapon/dist/jap/dist_jap_mg.wav
sfx/levels/zombie/new_zombie_vox/death/death_10.wav
sfx/character/footsteps/metal_walk/metal_walk_05.wav
sfx/projectile/bullet/small/impacts/rock/near/near_00.wav
sfx/weapon/pistols/p38/foley/gr_p38_slide.wav
sfx/destruction/explosion_dist/explosion_dist_00.wav
sfx/weapon/rifle/kar_98/fire/mono/mono_03.wav
sfx/levels/zombie/maps/giant/arc_loop/arc_loop_01.wav
sfx/levels/zombie/wood_snap/wood_snap_04.wav
sfx/weapon/smg/mp40/fire/act/act_01.wav
sfx/projectile/bullet/small/impacts/dirt/near/near_03.wav
voiceovers/zombie/monkey/groan/groan_00.wav
sfx/weapon/mg/mg42_bpod/fire/wpn_mg42_fire_st_f.wav
sfx/character/player/pain_small/pain_small_07.wav
sfx/physics/metal/metal_hard/metal_hard_00.wav
sfx/levels/zombie/bump/shelf/shelf_00.wav
sfx/weapon/rifle/springfield/fire/wpn_springfield_mn_act.wav
sfx/levels/zombie/perksacola/bottle/deny_00.wav
sfx/levels/zombie/bump/desk/desk_02.wav
sfx/levels/zombie/maps/asylum/switch/surge/surge_01.wav
sfx/amb/bomb_far/bomb_far_02.wav
sfx/weapon/rifle/bar/foley/bar_mag_in.wav
sfx/levels/zombie/maps/asylum/door/bang/bang_03.wav
sfx/weapon/mg/30calcoax/fire/wpn_30calcoax_mn.wav
sfx/weapon/gren/smoke/fire/pin/pin_01.wav
sfx/weapon/rifle/springfield/fire/wpn_springfield_mn.wav
sfx/levels/zombie/new_zombie_vox/n/sprint/sprint_01.wav
voiceovers/zombie/ann/ann_carpenter.wav
sfx/projectile/bullet/small/impacts/glass/glass_04.wav
sfx/levels/zombie/tele/beam/beam_fx_fl_r.wav
sfx/weapon/tesla/wpn_tesla_flux_r.wav
sfx/physics/wood/wood_glass/wood_glass_03.wav
sfx/character/tinnitus/tinnitus_abort.wav
sfx/destruction/explosion_falloff/explosion_falloff_02.wav
voiceovers/zombie/ann/ann_nuke.wav
sfx/levels/zombie/new_zombie_vox/attack/attack_19.wav
sfx/projectile/whizby/whizby_05.wav
sfx/weapon/gren/grenade_dirt/grenade_dirt_03.wav
sfx/levels/zombie/board_slam/board_slam_02.wav
sfx/weapon/tesla/reload/tesla_handle_pullback.wav
sfx/weapon/gren/grenade_rock/grenade_rock_01.wav
sfx/weapon/empty/smg_dry_fire_st.wav
sfx/projectile/bullet/small/impacts/rico/rico_00.wav
sfx/weapon/shotgun/fire/wpn_dbsawshot_st_f.wav
sfx/amb/debris/ember/ember_03.wav
sfx/weapon/rifle/gewehr43/foley/gr_g43_slide_forward.wav
sfx/levels/zombie/new_zombie_vox/elec/elec_03.wav
sfx/character/foley/gear/player/player_03.wav
sfx/weapon/mg/50cal/fire/wpn_50cal_mn_dist.wav
sfx/character/footsteps/snow_sprt/snow_sprt_05.wav
sfx/character/breathing_hurt/bhs/bhs_02.wav
sfx/destruction/explosion_spc/explosion_spc_02.wav
sfx/character/foley/prone/mud/mud_00.wav
sfx/character/footsteps/conc_run/conc_run_03.wav
sfx/physics/impacts/soft/soft_05.wav
sfx/physics/wood/wood_wood/wood_wood_01.wav
sfx/weapon/rifle_gren/gr_rifle_gren_click.wav
sfx/projectile/bullet/small/impacts/metal/far/far_02.wav
sfx/weapon/dist/ger/dist_ger_smg.wav
sfx/weapon/shell_impact/shell_impact_02.wav
sfx/character/foley/3p_

Exceeded limit of 1600 'loaded_sound' assets.
11 years ago
Remove.
11 years ago
Those errors have nothing to do with your map and will not harm it. If you really want to get rid of them, read here: http://ugx-mods.com/wiki/index.php?title=Modtools_Installation_Guide#Cleaning_up_the_Trash
I delete the 4 folders then they repop up when I compile again later on what do I do?
11 years ago
Code Snippet
Plaintext
CoD2Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
D:\Steam\SteamApps\common\Call of Duty World at War\bin/main
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_27.iwd (60 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_26.iwd (522 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_25.iwd (139 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_24.iwd (502 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_23.iwd (3 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_22.iwd (529 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_21.iwd (13 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_20.iwd (69 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_19.iwd (52 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_18.iwd (51 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_17.iwd (42 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_16.iwd (44 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_15.iwd (145 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_14.iwd (655 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_13.iwd (400 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_12.iwd (453 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_11.iwd (366 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_10.iwd (549 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_09.iwd (413 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_08.iwd (484 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_07.iwd (755 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_06.iwd (537 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_05.iwd (569 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_04.iwd (711 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_03.iwd (743 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_02.iwd (694 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_01.iwd (350 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_00.iwd (808 files)
D:/Steam/SteamApps/common/Call of Duty World at War//main
D:/Steam/SteamApps/common/Call of Duty World at War//main_shared
D:\Steam\SteamApps\common\Call of Duty World at War\bin/raw
D:\Steam\SteamApps\common\Call of Duty World at War\bin/raw_shared
D:\Steam\SteamApps\common\Call of Duty World at War\bin/devraw
D:\Steam\SteamApps\common\Call of Duty World at War\bin/devraw_shared
D:/Steam/SteamApps/common/Call of Duty World at War//raw
D:/Steam/SteamApps/common/Call of Duty World at War//raw_shared
D:/Steam/SteamApps/common/Call of Duty World at War//devraw
D:/Steam/SteamApps/common/Call of Duty World at War//devraw_shared
D:\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw06.iwd (1804 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw05.iwd (1246 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw04.iwd (363 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw03.iwd (28 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw02.iwd (3163 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw01.iwd (5164 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw00.iwd (4592 files)
D:/Steam/SteamApps/common/Call of Duty World at War//raw/english

File Handles:
----------------------
27018 files in iwd files
Loading map file D:\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_HallwayNubz.map
**********************
******* leaked *******
**********************


================================

WROTE BSP LEAKFILE: D:\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_HallwayNubz.lin

================================


finding triangle windings...
assigning primary lights...
splitting windings into lightable areas...
coalescing coincident windings...
removing occluded winding fragments...
finding sun shadow casters...
splitting large windings...
merging into concave windings...
fixing t-junctions...
tethering holes to their concave windings...
building lightmap groups...
assigning lightmaps...
finding index mapping and snapping vertices...
ERROR: surface 'atoll_ship_metal_rust1' is partially floating or needs to be aligned
In map D:\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_HallwayNubz.map on entity 0 brush 0 at -84 -88 4
ERROR: surface 'atoll_ship_metal_rust1' is partially floating or needs to be aligned
In map D:\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_HallwayNubz.map on entity 0 brush 0 at -1 62 0
ERROR: surface 'atoll_ship_metal_rust1' is partially floating or needs to be aligned
In map D:\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_HallwayNubz.map on entity 0 brush 1 at 4 -68 88
ERROR: surface 'atoll_ship_metal_rust1' is partially floating or needs to be aligned
In map D:\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_HallwayNubz.map on entity 0 brush 2 at -60 -88 44
ERROR: surface 'atoll_ship_metal_rust1' is partially floating or needs to be aligned
In map D:\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_HallwayNubz.map on entity 0 brush 0 at 20 -88 4
ERROR: surface 'atoll_ship_metal_rust1' is partially floating or needs to be aligned
In map D:\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_HallwayNubz.map on entity 0 brush 3 at 100 -88 -16
ERROR: surface 'atoll_ship_metal_rust1' is partially floating or needs to be aligned
In map D:\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_HallwayNubz.map on entity 0 brush 3 at 100 -88 48
ERROR: surface 'atoll_ship_metal_rust1' is partially floating or needs to be aligned
In map D:\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_HallwayNubz.map on entity 0 brush 3 at 100 -80 88
ERROR: surface 'atoll_ship_metal_rust1' is partially floating or needs to be aligned
In map D:\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_HallwayNubz.map on entity 0 brush 3 at 100 32 88
ERROR: surface 'atoll_ship_metal_rust1' is partially floating or needs to be aligned
In map D:\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_HallwayNubz.map on entity 0 brush 0 at 112 -88 4
ERROR: surface 'atoll_ship_metal_rust1' is partially floating or needs to be aligned
In map D:\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_HallwayNubz.map on entity 0 brush 1 at 116 -68 88
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
combining layered materials...
0 vertices couldn't be merged because the textures point different ways
emitting cells and portals...

building curve/terrain collision...
Adding brush neighbor bevels...
Removing redundant brush collision planes...
removed 0 brush sides
elapsed time 0 seconds
Finished processing world entity

Writing D:\Steam\SteamApps\common\Call of Duty World at War\raw\maps\nazi_zombie_HallwayNubz.d3dbsp
    1 seconds elapsed
----- FS_Startup -----
Current search path:
D:\Steam\SteamApps\common\Call of Duty World at War\bin/main
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_27.iwd (60 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_26.iwd (522 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_25.iwd (139 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_24.iwd (502 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_23.iwd (3 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_22.iwd (529 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_21.iwd (13 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_20.iwd (69 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_19.iwd (52 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_18.iwd (51 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_17.iwd (42 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_16.iwd (44 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_15.iwd (145 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_14.iwd (655 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_13.iwd (400 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_12.iwd (453 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_11.iwd (366 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_10.iwd (549 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_09.iwd (413 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_08.iwd (484 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_07.iwd (755 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_06.iwd (537 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_05.iwd (569 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_04.iwd (711 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_03.iwd (743 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_02.iwd (694 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_01.iwd (350 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\iw_00.iwd (808 files)
D:/Steam/SteamApps/common/Call of Duty World at War//main
D:/Steam/SteamApps/common/Call of Duty World at War//main_shared
D:\Steam\SteamApps\common\Call of Duty World at War\bin/raw
D:\Steam\SteamApps\common\Call of Duty World at War\bin/raw_shared
D:\Steam\SteamApps\common\Call of Duty World at War\bin/devraw
D:\Steam\SteamApps\common\Call of Duty World at War\bin/devraw_shared
D:/Steam/SteamApps/common/Call of Duty World at War//raw
D:/Steam/SteamApps/common/Call of Duty World at War//raw_shared
D:/Steam/SteamApps/common/Call of Duty World at War//devraw
D:/Steam/SteamApps/common/Call of Duty World at War//devraw_shared
D:\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw06.iwd (1804 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw05.iwd (1246 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw04.iwd (363 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw03.iwd (28 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw02.iwd (3163 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw01.iwd (5164 files)
D:\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw00.iwd (4592 files)
D:/Steam/SteamApps/common/Call of Duty World at War//raw/english

File Handles:
----------------------
27018 files in iwd files

using default radiosityScale 1


using default contrastGain 0.3

building collision data...
building collision took 0.0 seconds
----------------------------------------
Calculating sample areas...
Finished in 0 seconds.                                                 
----------------------------------------
Getting radiosity color for each sample...
Finished in 0 seconds.                                                 
----------------------------------------
Applying radiosity scale...
Finished in 0 seconds.                                                 
----------------------------------------
Loading saved light transport for sky and radiosity...
----------------------------------------
Building light transport for light sources...
Finished in 0 seconds.                                                 
----------------------------------------
Normalizing transport weights...
Finished in 0 seconds.                                                 
----------------------------------------
Seeding sky light...
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 1...
Finished in 0 seconds.                                                 
----------------------------------------
Finding lightmap bleeding...
Finished in 0 seconds.                                                 
----------------------------------------
Building final lightmaps...
Finished in 0 seconds.                                                 
----------------------------------------
Calculating ground lighting for static models...
Finished in 0 seconds.                                                 
Light grid sample point file 'D:\Steam\SteamApps\common\Call of Duty World at War\raw\maps\nazi_zombie_HallwayNubz.grid' not found.
Vis cache logfile 'D:\Steam\SteamApps\common\Call of Duty World at War\raw\maps\nazi_zombie_HallwayNubz.vclog' not found; using static model origins only.
Light grid sample point file 'D:\Steam\SteamApps\common\Call of Duty World at War\raw\maps\nazi_zombie_HallwayNubz.grid_auto' not found.
Light grid sample point file 'D:\Steam\SteamApps\common\Call of Duty World at War\raw\maps\nazi_zombie_HallwayNubz.grid_not' not found.

Entire light compile finished in 1 seconds
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
Connecting paths: Start...
ERROR: Pathnode (End) at (-24 96 8.125) has no connections leaving it
Connecting paths: 50%
Connecting paths: 100%
Connecting paths: Done
Building node vis: Start...
visnode: 25%
visnode: 50%
visnode: 75%
visnode: 100%
Building node vis: ...Done
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
args: -nopause -language english nazi_zombie_HallwayNubz
Fastfile 1 of 1, "nazi_zombie_HallwayNubz": [ver. 387] process...deleted 1 duplicate polys from 265 poly mesh (null)
deleted 1 duplicate polys from 265 poly mesh (null)
deleted 48 duplicate polys from 3853 poly mesh (null)
deleted 48 duplicate polys from 3853 poly mesh (null)
deleted 12 duplicate polys from 3041 poly mesh (null)
deleted 12 duplicate polys from 3041 poly mesh (null)
deleted 20 duplicate polys from 160 poly mesh (null)
deleted 20 duplicate polys from 160 poly mesh (null)
deleted 2 duplicate polys from 132 poly mesh (null)
deleted 20 duplicate polys from 160 poly mesh (null)
deleted 20 duplicate polys from 160 poly mesh (null)
deleted 2 duplicate polys from 692 poly mesh (null)
deleted 2 duplicate polys from 686 poly mesh (null)
deleted 2 duplicate polys from 692 poly mesh (null)
deleted 4 duplicate polys from 3448 poly mesh (null)
link...compress...save...done.
Moving   D:\Steam\SteamApps\common\Call of Duty World at War\zone\english\nazi_zombie_HallwayNubz.ff
    to   D:\Steam\SteamApps\common\Call of Duty World at War\usermaps\nazi_zombie_HallwayNubz\nazi_zombie_HallwayNubz.ff
Copying  D:\Steam\SteamApps\common\Call of Duty World at War\usermaps\nazi_zombie_HallwayNubz\nazi_zombie_hallwaynubz.ff
     to  C:\Users\Caeleb Koharjo\AppData\Local\Activision\CodWaW\usermaps\nazi_zombie_HallwayNubz\nazi_zombie_hallwaynubz.ff
Copying  D:\Steam\SteamApps\common\Call of Duty World at War\mods\HumorModTWO\humormodtwo.iwd
     to  C:\Users\Caeleb Koharjo\AppData\Local\Activision\CodWaW\mods\HumorModTWO\humormodtwo.iwd
ERROR: Access to the path 'C:\Users\Caeleb Koharjo\AppData\Local\Activision\CodWaW\mods\HumorModTWO\humormodtwo.iwd' is denied.
Copying  D:\Steam\SteamApps\common\Call of Duty World at War\mods\HumorModTWO\mod.arena
     to  C:\Users\Caeleb Koharjo\AppData\Local\Activision\CodWaW\mods\HumorModTWO\mod.arena
ERROR: Access to the path 'C:\Users\Caeleb Koharjo\AppData\Local\Activision\CodWaW\mods\HumorModTWO\mod.arena' is denied.
Copying  D:\Steam\SteamApps\common\Call of Duty World at War\mods\mp_HumorModTWO\mp_humormodtwo.iwd
     to  C:\Users\Caeleb Koharjo\AppData\Local\Activision\CodWaW\mods\mp_HumorModTWO\mp_humormodtwo.iwd
ERROR: Access to the path 'C:\Users\Caeleb Koharjo\AppData\Local\Activision\CodWaW\mods\mp_HumorModTWO\mp_humormodtwo.iwd' is denied.
Copying  D:\Steam\SteamApps\common\Call of Duty World at War\mods\mp_HumorModTWO\mod.arena
     to  C:\Users\Caeleb Koharjo\AppData\Local\Activision\CodWaW\mods\mp_HumorModTWO\mod.arena
ERROR: Access to the path 'C:\Users\Caeleb Koharjo\AppData\Local\Activision\CodWaW\mods\mp_HumorModTWO\mod.arena' is denied.
Copying  D:\Steam\SteamApps\common\Call of Duty World at War\mods\usermaps\images.iwd
     to  C:\Users\Caeleb Koharjo\AppData\Local\Activision\CodWaW\mods\usermaps\images.iwd
ERROR: Access to the path 'C:\Users\Caeleb Koharjo\AppData\Local\Activision\CodWaW\mods\usermaps\images.iwd' is denied.

I don't know how to fix this when compiling maps. I turned off UAC, ran script placer and launcher as admin. Please help I deleted one map that I worked hard on because I thought that was the problem.
11 years ago
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