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Topics - marmitaa

Hello,

I got this really annoying problem that causes some prefabs to not generate a shadow map,


the settings are exactly the same. Could this be due to having too many lights with shadowmap's?

Any help is greatly appreciated!
6 years ago
Hey guys, i looked everywhere for this but i can't seem to find it anywhere.
I want to completely get rid of the zombie eyes fx cause my model don't seem to have the right eye bones, wich causes the eye "lights" to be on the ground.
when i set eye glow bone in APE to tag_eye, the glow does go up to the head of the model but doesnt quite fit wich makes it look very goofy

Any help is greatly appreciated!
6 years ago
Hello,

Im a bit new to mapping and scripting, i am currently working on a remake map and i want to use a lot of custom textures.
Now some textures work fine, while others give me a error when compiling and linking the map.
It shows up fine in radiant until i exit it and open it up again. wich gives me this messed up texture:



I wonder what is causing this and how i could avoid/fix this
the error i am getting is this:

ERROR:
 Map E:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_dnde.map, Entity 0, Brush 124:  Material with 0 texture scale.
Open and re-save 'E:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_dnde.map' from Radiant to fix this.

The next thing i am really curious about but can't find a real answer for is, how i could enable and change the character quotes and sounds the zombies make.

Any help is greatly appreciated!


7 years ago
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