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Custom Sounds And Custom Textures.

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Created 7 years ago
by marmitaa
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Location: nl
Date Registered: 3 May 2017
Last active: 6 years ago
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Hello,

Im a bit new to mapping and scripting, i am currently working on a remake map and i want to use a lot of custom textures.
Now some textures work fine, while others give me a error when compiling and linking the map.
It shows up fine in radiant until i exit it and open it up again. wich gives me this messed up texture:



I wonder what is causing this and how i could avoid/fix this
the error i am getting is this:

ERROR:
 Map E:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_dnde.map, Entity 0, Brush 124:  Material with 0 texture scale.
Open and re-save 'E:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_dnde.map' from Radiant to fix this.

The next thing i am really curious about but can't find a real answer for is, how i could enable and change the character quotes and sounds the zombies make.

Any help is greatly appreciated!



 
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