UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Sgt Smile

I'm trying to add a fire fx to my map and I came across this explanation: https://confluence.ugx-mods.com/display/UGXMODS/Easy-FX#Easy-FX-CSV. I made a script > struct and added the variables. After that it tells me to add a bunch of codes to the mod.ff box in 'Launcher'. I followed the steps, but I can't seem to find the mod.ff box. Does anyone know where it is?
6 years ago
I wanted to add another zombiespawner to my map, but the zombies from that spawner won't start walking. They spawn and eventually die. The picture below shows the situation. The spawner is linked like the others (that do work). Pathnodes are also present. I first wanted to place the spawner on the roof (upper middle), but after that didn't work, I tried the spot on the image.

https://www.dropbox.com/s/jm41kqpwjwt1887/Zombiespawner.PNG?dl=0 (Link to Dropbox image. Didn't know how to add it with the img tag)
7 years ago
Loading ...