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Topics - BabyPimp

Is Cod Project Mover supposed to be moving ugx_mod/mod.ff and MyMapName/mod.ff to the Recycle bin on my desktop..?
And if not where is it supposed to move too? And how can I make it go there?
:nyan: :nyan:
10 years ago
Hey, so I've been working on my map, going fine, the maps loaded, tested it, but when I installed the UGX Mod following treminaor's tut, and I test the map, all the text are weird symbols, the menu screen has turned really small... (The resoloution in options are fine), I see errors in Launcher console (Will be listed below), and now I'm in spectator mode when I start the map, I never had any of these problems before I installed the UGX Mod, so I'm guessing it is that, please help! Thanks in advance!

EDIT: I have no idea why it's doing this, Alien text, no custom UGX Main menu that I made, crashing when I try to load the map, when I do the UGX Mod builder, there's 2 files, console and something else, there's none of the others i've seen, I've tried to uninstall it but I don't want to fuck up my game, then have to uninstall it, and re do all the patches and mod tool downloads, just to fix this problem.. so please help if you can, thanks!

ERROR: Could not open '../zone_source/english/assetlist/common_ignore.csv'
ERROR: Could not open '../zone_source/english/assetlist/common_ignore.csv'
Priming water: ... finished
ERROR: Could not open 'maps/nazi_zombie_magic.gsc'
   failed loading 'maps/nazi_zombie_magic.gsc' of type 'rawfile' found in source file '../zone_source/nazi_zombie_Magic.csv'
ERROR: Could not open 'maps/createfx/nazi_zombie_magic_fx.gsc'
   failed loading 'maps/createfx/nazi_zombie_magic_fx.gsc' of type 'rawfile' found in source file '../zone_source/nazi_zombie_Magic.csv'
ERROR: Could not open 'maps/createart/nazi_zombie_magic_art.gsc'
   failed loading 'maps/createart/nazi_zombie_magic_art.gsc' of type 'rawfile' found in source file '../zone_source/nazi_zombie_Magic.csv'
link...compress...save...done.
Moving   C:\Program Files (x86)\Activision\Call of Duty - World at War\zone\english\nazi_zombie_Magic.ff
    to   C:\Program Files (x86)\Activision\Call of Duty - World at War\mods\ugx_mod\nazi_zombie_Magic.ff
Copying  C:\Program Files (x86)\Activision\Call of Duty - World at War\mods\ugx_mod\nazi_zombie_magic.ff
     to  C:\Users\User\AppData\Local\Activision\CodWaW\mods\ugx_mod\nazi_zombie_magic.ff



10 years ago
Hey guys, I've been on the ZM site lately, and it seems like there's some hate towards UGX, I mean there's guys calling UGX Wankers and stuff... Just asking what's going on between 'em?
10 years ago
Hey guys, I'm just going to ask some questions about the UGX mod!

1. What does it add? What features does it have?

2. How do I install it and use it, and also is it easy to install and setup?

3. If it isn't already released, when will it be?


Please answer! :) Thanks in advance.  :nyan:

Post Merge: March 05, 2014, 03:35:47 pm
Also, please move this thread if I put it in the wrong section! Thanks!
10 years ago
Hey guys, I'm having a lot of problems with my custom map, I used the UGX script placer, and it says it created the map with no errors, but when I try to test my map, I start in spectator mode, I have deleted all the map files, UGX Script placer (to test a different script placer), and everything involved with that map, but when i use Mr hankeys Sexy version, it says "Error! One file already exists." even if I pick a different name and/or map type... Please help! Thanks in advance!
10 years ago
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