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Topics - fear the melon

i get this error

Code Snippet
Plaintext
WARNING: NavVolume generation is skipped. Flying units might not behave correctly. This might be due to there is no nav_volume brush in the level, or the generation is skipped purposely by skipping -navvolume option.
8 years ago
has anyone been able to change their pap camo ? is it possible at the tools current state? if someone has is it the same as waw with xmodels and stuff (i cant find any xmodels in the files either.) thanks !
8 years ago

http://imgur.com/SSYS22P

help !

i have placed a ligt grid and a reflection probe ! and set the sunlight to 1 which is fine.

it happens to all the maps i create help !

thanks
8 years ago
so im not sure whether its allowed to to talk about, but if it is not just remove the post.

how do people get bo3 guns into there maps ? and if anyone knows and wants to share how they do, i have no idea how to port weapons properly as im a noob ( as you can probably can tell) this is why i resort to harry's perks and nate's weapons (which are fucking awesome btw)

any help is appreciated!

-james
8 years ago
so i was told by someone on here that to add moving perks in the style of nuketown in bo2 i would have to use "Entity + Vehicle Pathing" i have no idea how to do that or what that even is ? is anyone able to link me to a tutorial or video that will teach me how to implement this into my map ?

any help is welcome !

thanks in advance - James

P.S: im not sure whether this is the right place for this so tell me if im wrong !
8 years ago
so i want to add this sound

http://www.youtube.com/watch?v=yTdsEObdN20&index=8&list=PLqXK3LQbgDyW6CZZn4EAAq2Fy1u6nlTCy

to my map as an ambient sound , so when the player walks in an area the sound will trigger . how would i go about doing this?
any help is welcome !

thanks

-James
8 years ago
what do i need to do to make them fly into the map

any help would be appreciated.

James
8 years ago
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