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Contact Support - Help Center Get help on the UGX Discord. Join it now!set_zombie_var( "hazmat_first_round", 2 );
set_zombie_var( "hazmat_rnd_max", 2 );
set_zombie_var( "hazmat_rnd_min", 1 );
set_zombie_var( "hazmat_health_multiplier", 4 );
set_zombie_var( "hazmat_can_monkey_taunt", true );
set_zombie_var( "hazmat_wonder_weapon", 500 );
set_zombie_var( "hazmat_kill_points", 250 );
maps\_zombiemode_weapon_box::init();
maps\_zombiemode_ai_hazmat::init();
ai = spawn_zombie( spawn_point );
if( IsDefined( ai ) )
{
level.zombie_total--;
ai thread round_spawn_failsafe();
count++;
}
//Bosses Spawn
ai = undefined;
//Add Custom Bosses
if( !IsDefined( ai ) )
{
ai = maps\_zombiemode_ai_hazmat::can_spawn_hazmat();
}
//Normal Spawn
if ( !IsDefined(ai) )
{
ai = spawn_zombie( spawn_point );
}
if( IsDefined( ai ) )
{
level.zombie_total--;
ai thread round_spawn_failsafe();
count++;
}
if( !IsDefined( ai ) )
{
ai = maps\_zombiemode_ai_hazmat::can_spawn_hazmat();
}
//Normal Spawn
body
{
ai_hazmat_sprint
include,ai_zombie_hazmat