I've made a model of a crate, and made the animations for it to open and close it's lid in maya 2014. The problem is I don't really know the bone hierarchy that I need to follow. I tried making a bone called "tag_origin", then made it the parent of another bone called "tag_lid". I selected the lid of the crate, then hit bind>rigid to the "tag_lid" bone. I set the bottom of the crate to bind>rigid on the "tag_origin" bone. I can play both the animations in maya, and it looks fine, when the lid opens and closes, but in ape the box is sideways, and the animation doesn't play. Any help is appreciated.
*In APE I have the xanims set up as Type>delta. I enabled the option to view bones in the ape preview window, and I can see the tag_lid bone swinging open, but the lid isn't attached to the bone, I don't understand why because when playing the anim in maya it is attached and looks fine.