UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Skin Select

broken avatar :(
Created 10 years ago
by NinjaWa
0 Members and 1 Guest are viewing this topic.
1,014 views
broken avatar :(
×
broken avatar :(
Location: esaamlkd
Date Registered: 22 November 2015
Last active: 10 years ago
Posts
9
Respect
Forum Rank
Legless Crawler
Primary Group
Member
My Contact & Social Links
More
×
NinjaWa's Groups
NinjaWa's Contact & Social Linksthefuckingninja
Hello, I'm having a bit of trouble as I'm looking at CoD4 sources and some mods sources but none of them (I don't find) shows a way in how to set a skin for a weapon.

I don't want to create a different "weapon" for each skin as I don't want to reach the weapons asset limit (128), I've already in use ~40 weapon files.

I know that I need to create viewmodels, worldmodels, images, materials and material_proterties for each skin, I've been looking at some default CoD4 weapon files and they have this:

Code Snippet
Plaintext
gunModel\viewmodel_remington700_mp\gunModel2\viewmodel_remington700_mp_brock\gunModel3\viewmodel_remington700_mp_bshdwl\gunModel4\viewmodel_remington700_mp_bwmrpt\gunModel5\viewmodel_remington700_mp_cmdtgr\gunModel6\viewmodel_remington700_mp_stagger\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\

So in theory I would be able to set-up 16 viewmodels for the R700 weapon, the thing is how do I select each of them?



Any help is appreciated, thanks  :rainbow:

 
Loading ...