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Possible to port models from other games to use in WAW?

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Created 12 years ago
by Dust
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The King of Zombies
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Okay what I want is just like the title says, I got bully on steam and if you guys dont know what that is, its a game where your a teenager in a school, keyword school, so it has a lot of school models in it. Models I could use for my map ie lockers, chemistry set, signs, and a lot of different stuff. I want to know if its possible to somehow get those models in maya then convert them for waw. I found the folder with the models in it, well one model, for some reason all the models are in 1 file but its a .MGR file if that matters. I found a way to convert the textures which are .tpf file into a .jpg file which I could then open up in photoshop, save to .dds then convert with assman, but I cant seem to find a way to convert the models.

Post Merge: May 31, 2014, 08:20:59 pm
any help?
Last Edit: May 31, 2014, 08:20:59 pm by thezombiekilla6
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  • n123q45
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n123q45
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what ripper did you use?
Marked as best answer by thezombiekilla6 12 years ago
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I'd recommend trying to use either 3D Ripper DX or Ninja Ripper depending on what DirectX verison the game is (3D 8/9, Ninja Ripper for 11).

 
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