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Material Info like a mirrow - Asset Manager Help xp

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Created 11 years ago
by ricko0z
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So yeah, really need a ss from this configuration, because im importing the MSR Sniper, and the lens need love (lel)

Headache Camera | 720p500fps |



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  • steviewonder87
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steviewonder87
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Going off the picture alone, because I understood nothing of what was said, you should change this -



To 'Blend'.
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(Stevie sorry for my bad english xp)  yup, i mean the efect to reflejate the map (like a mirrow)

Starting in this :



and Ending like this :



... just i add these config to the material and i release the link of my work (:,

:P
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fyi cosine power map handles the reflection
So you gotta do all the textures (color, normal, specular, cosine)
If you don't your guns come out looking like plastic.

:)
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So yeah, really need a ss from this configuration, because im importing the MSR Sniper, and the lens need love (lel)

Headache Camera | 720p500fps |

(Image removed from quote.)

[SOLVED]
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Mark this post with the answer as " Best Answer"

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Marked as best answer by ricko0z 11 years ago
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basecly, WaW reconize the spectacular map as a materia with reflection :V (srry for my bad english)

The Config is This:



And this the preview :3



Double Post Merge: March 15, 2015, 06:54:10 pm
basecly, WaW reconize the spectacular map as a materia with reflection :V (srry for my bad english)

The Config is This:

(Image removed from quote.)

And this the preview :3

(Image removed from quote.)
Last Edit: March 15, 2015, 06:54:11 pm by ricko0z

 
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