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Map Messed Up Error Compiling

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Created 13 years ago
by sethnorris
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Location: es
Date Registered: 15 August 2013
Last active: 7 years ago
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This morning I was editing my map and when I tried to compile it, the process just stops. Here's what the console says:

[noae]
Code Snippet
Plaintext
CoD2Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/main
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_nosteam.iwd (4 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_27.iwd (60 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_26.iwd (522 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_25.iwd (139 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_24.iwd (502 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_23.iwd (3 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_22.iwd (529 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_21.iwd (13 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_20.iwd (69 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_19.iwd (52 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_18.iwd (51 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_17.iwd (42 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_16.iwd (44 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_15.iwd (145 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_14.iwd (655 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_13.iwd (400 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_12.iwd (453 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_11.iwd (366 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_10.iwd (549 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_09.iwd (413 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_08.iwd (484 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_07.iwd (755 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_06.iwd (537 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_05.iwd (569 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_04.iwd (711 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_03.iwd (743 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_02.iwd (694 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_01.iwd (350 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_00.iwd (808 files)
C:/Program Files (x86)/Activision/Call of Duty - World at War//main
C:/Program Files (x86)/Activision/Call of Duty - World at War//main_shared
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/raw
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/raw_shared
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/devraw
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/devraw_shared
C:/Program Files (x86)/Activision/Call of Duty - World at War//raw
C:/Program Files (x86)/Activision/Call of Duty - World at War//raw_shared
C:/Program Files (x86)/Activision/Call of Duty - World at War//devraw
C:/Program Files (x86)/Activision/Call of Duty - World at War//devraw_shared
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw06.iwd (1804 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw05.iwd (1246 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw04.iwd (363 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw03.iwd (28 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw02.iwd (3163 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw01.iwd (5164 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw00.iwd (4592 files)
C:/Program Files (x86)/Activision/Call of Duty - World at War//raw/english
File Handles:
----------------------
27022 files in iwd files
Loading map file C:\Program Files (x86)\Activision\Call of Duty - World at War\map_source\nazi_zombie_herrenhaus.map
**********************
******* leaked *******
**********************
================================
WROTE BSP LEAKFILE: C:\Program Files (x86)\Activision\Call of Duty - World at War\map_source\nazi_zombie_herrenhaus.lin
================================
finding triangle windings...
assigning primary lights...
splitting windings into lightable areas...
coalescing coincident windings...
removing occluded winding fragments...
finding sun shadow casters...
splitting large windings...
merging into concave windings...
fixing t-junctions...
tethering holes to their concave windings...
building lightmap groups...
assigning lightmaps...
finding index mapping and snapping vertices...
ERROR: surface 'berlin_decal_cloth_runner_mid' is partially floating or needs to be aligned
In map C:\Program Files (x86)\Activision\Call of Duty - World at War\map_source\nazi_zombie_herrenhaus.map on entity 0 brush 464 at 374 -6 92
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
combining layered materials...
1020 vertices couldn't be merged because the textures point different ways
emitting cells and portals...
building curve/terrain collision...
Adding brush neighbor bevels...
Removing redundant brush collision planes...
removed 38 brush sides
elapsed time 0 seconds
Finished processing world entity
Writing C:\Program Files (x86)\Activision\Call of Duty - World at War\raw\maps\nazi_zombie_herrenhaus.d3dbsp
    5 seconds elapsed
----- FS_Startup -----
Current search path:
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/main
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_nosteam.iwd (4 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_27.iwd (60 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_26.iwd (522 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_25.iwd (139 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_24.iwd (502 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_23.iwd (3 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_22.iwd (529 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_21.iwd (13 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_20.iwd (69 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_19.iwd (52 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_18.iwd (51 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_17.iwd (42 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_16.iwd (44 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_15.iwd (145 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_14.iwd (655 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_13.iwd (400 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_12.iwd (453 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_11.iwd (366 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_10.iwd (549 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_09.iwd (413 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_08.iwd (484 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_07.iwd (755 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_06.iwd (537 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_05.iwd (569 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_04.iwd (711 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_03.iwd (743 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_02.iwd (694 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_01.iwd (350 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_00.iwd (808 files)
C:/Program Files (x86)/Activision/Call of Duty - World at War//main
C:/Program Files (x86)/Activision/Call of Duty - World at War//main_shared
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/raw
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/raw_shared
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/devraw
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/devraw_shared
C:/Program Files (x86)/Activision/Call of Duty - World at War//raw
C:/Program Files (x86)/Activision/Call of Duty - World at War//raw_shared
C:/Program Files (x86)/Activision/Call of Duty - World at War//devraw
C:/Program Files (x86)/Activision/Call of Duty - World at War//devraw_shared
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw06.iwd (1804 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw05.iwd (1246 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw04.iwd (363 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw03.iwd (28 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw02.iwd (3163 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw01.iwd (5164 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw00.iwd (4592 files)
C:/Program Files (x86)/Activision/Call of Duty - World at War//raw/english
File Handles:
----------------------
27022 files in iwd files
using default radiosityScale 1
using default contrastGain 0.3
deleted 6 duplicate polys from 372 poly mesh (null)
deleted 6 duplicate polys from 190 poly mesh (null)
building collision data...
building collision took 0.1 seconds
----------------------------------------
Calculating sample areas...
Finished in 0 seconds.                                                 
----------------------------------------
Getting radiosity color for each sample...
Finished in 0 seconds.                                                 
----------------------------------------
Applying radiosity scale...
Finished in 0 seconds.                                                 
----------------------------------------
Loading saved light transport for sky and radiosity...
----------------------------------------
Building light transport for light sources...
Finished in 1 seconds.                                                 
----------------------------------------
Normalizing transport weights...
Finished in 0 seconds.                                                 
----------------------------------------
Seeding sky light...
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 1...
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 2...
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 3...
Finished in 0 seconds.                                                 
----------------------------------------
Finding lightmap bleeding...
Finished in 0 seconds.                                                 
----------------------------------------
Building final lightmaps...
Finished in 1 seconds.                                                 
----------------------------------------
Calculating ground lighting for static models...
Finished in 0 seconds.                                                 
Light grid sample point file 'C:\Program Files (x86)\Activision\Call of Duty - World at War\raw\maps\nazi_zombie_herrenhaus.grid' not found.
Vis cache logfile 'C:\Program Files (x86)\Activision\Call of Duty - World at War\raw\maps\nazi_zombie_herrenhaus.vclog' not found; using static model origins only.
Using 23276 grid points from grid logfile 'C:\Program Files (x86)\Activision\Call of Duty - World at War\raw\maps\nazi_zombie_herrenhaus.grid_auto'.
Light grid sample point file 'C:\Program Files (x86)\Activision\Call of Duty - World at War\raw\maps\nazi_zombie_herrenhaus.grid_not' not found.
----------------------------------------
Calculating light grid...
59.5% complete, 2 seconds done, 1 seconds remaining               
67.3% complete, 3 seconds done, 1 seconds remaining               
77.7% complete, 3 seconds done, 1 seconds remaining               
83.5% complete, 4 seconds done, 1 seconds remaining               
96.7% complete, 4 seconds done, 0 seconds remaining               
Finished in 4 seconds.                                                 
----------------------------------------
Quantizing light grid colors...
----------------------------------------
Encoding light grid...
Entire light compile finished in 7 seconds
deleted 6 duplicate polys from 372 poly mesh (null)
deleted 6 duplicate polys from 190 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
Connecting paths: Start...
Connecting paths: 5%
Connecting paths: 10%
Connecting paths: 15%
Connecting paths: 20%
Connecting paths: 25%
Connecting paths: 30%
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Connecting paths: 40%
Connecting paths: 45%
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Connecting paths: 70%
Connecting paths: 75%
Connecting paths: 80%
Connecting paths: 85%
Connecting paths: 90%
Connecting paths: 95%
Connecting paths: 100%
Connecting paths: Done
Building node vis: Start...
visnode: 5%
visnode: 10%
visnode: 15%
visnode: 20%
visnode: 25%
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visnode: 100%
Building node vis: ...Done
deleted 6 duplicate polys from 372 poly mesh (null)
deleted 6 duplicate polys from 190 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
args: -nopause -language english -moddir nazi_zombie_herrenhaus nazi_zombie_herrenhaus
Fastfile 1 of 1, "nazi_zombie_herrenhaus": [ver. 387] process...
args: -nopause -language english -moddir nazi_zombie_herrenhaus nazi_zombie_herrenhaus_patch
Fastfile 1 of 1, "nazi_zombie_herrenhaus_patch": [ver. 387] process...
ERROR: Could not open 'clientscripts/_utility.csc'
failed loading 'clientscripts/_utility.csc' of type 'rawfile' found in source file '../zone_source/nazi_zombie_herrenhaus_patch.csv'
link...compress...save...done.
Moving   C:\Program Files (x86)\Activision\Call of Duty - World at War\zone\english\nazi_zombie_herrenhaus_patch.ff
    to   C:\Program Files (x86)\Activision\Call of Duty - World at War\mods\nazi_zombie_herrenhaus\nazi_zombie_herrenhaus_patch.ff
Copying  C:\Program Files (x86)\Activision\Call of Duty - World at War\mods\nazi_zombie_herrenhaus\nazi_zombie_herrenhaus_patch.ff
     to  C:\Users\Albert\AppData\Local\Activision\CodWaW\mods\nazi_zombie_herrenhaus\nazi_zombie_herrenhaus_patch.ff
ERROR: C:/Program Files (x86)/Activision/Call of Duty - World at War/sound_assets/MODSound.hst : file not found.
---------------------------
Errors
---------------------------
---------------------------
FILES: 18314
UPDATED: 4
ERRORS: 20571
----------------------------
Copying  C:\Program Files (x86)\Activision\Call of Duty - World at War\mods\nazi_zombie_herrenhaus\mod.csv
     to  C:\Program Files (x86)\Activision\Call of Duty - World at War\zone_source\mod.csv
Copying  C:\Program Files (x86)\Activision\Call of Duty - World at War\mods\nazi_zombie_herrenhaus\mod.csv
     to  C:\Program Files (x86)\Activision\Call of Duty - World at War\zone_source\mod.csv
args: -nopause -language english -moddir nazi_zombie_herrenhaus mod
Fastfile 1 of 1, "mod": [ver. 387] process...deleted 26 duplicate polys from 166 poly mesh (null)
link...compress...save...done.
Moving   C:\Program Files (x86)\Activision\Call of Duty - World at War\zone\english\mod.ff
    to   C:\Program Files (x86)\Activision\Call of Duty - World at War\mods\nazi_zombie_herrenhaus\mod.ff
7-Zip (A) 4.42  Copyright (c) 1999-2006 Igor Pavlov  2006-05-14
Scanning
Creating archive C:\Program Files (x86)\Activision\Call of Duty - World at War\mods\nazi_zombie_herrenhaus\nazi_zombie_herrenhaus.iwd
Compressing  maps\_zombiemode.gsc
Copying  C:\Program Files (x86)\Activision\Call of Duty - World at War\mods\nazi_zombie_herrenhaus\mod.ff
     to  C:\Users\Albert\AppData\Local\Activision\CodWaW\mods\nazi_zombie_herrenhaus\mod.ff
Copying  C:\Program Files (x86)\Activision\Call of Duty - World at War\mods\nazi_zombie_herrenhaus\nazi_zombie_herrenhaus.iwd
     to  C:\Users\Albert\AppData\Local\Activision\CodWaW\mods\nazi_zombie_herrenhaus\nazi_zombie_herrenhaus.iwd
Compressing  mod.arena
Compressing  mod.csv
Compressing  weapons\sp\m1garand_gl_zombie
Compressing  weapons\sp\m1garand_gl_zombie_upgraded
Compressing  weapons\sp\m2_flamethrower_zombie
Compressing  weapons\sp\m2_flamethrower_zombie_upgraded
Compressing  weapons\sp\m7_launcher_zombie
Compressing  weapons\sp\m7_launcher_zombie_upgraded
Compressing  weapons\sp\mine_bouncing_betty
Compressing  weapons\sp\molotov
Compressing  weapons\sp\panzerschrek_zombie
Compressing  weapons\sp\panzerschrek_zombie_upgraded
Compressing  weapons\sp\ptrs41_zombie
Compressing  weapons\sp\ptrs41_zombie_upgraded
Compressing  weapons\sp\ray_gun
Compressing  weapons\sp\ray_gun_upgraded
Compressing  weapons\sp\stielhandgranate
Compressing  weapons\sp\tesla_gun
Compressing  weapons\sp\tesla_gun_upgraded
Compressing  weapons\sp\type99_lmg_bipod
Compressing  weapons\sp\type99_lmg_bipod_crouch
Compressing  weapons\sp\type99_lmg_bipod_prone
Compressing  weapons\sp\type99_lmg_bipod_stand
Compressing  weapons\sp\zombie_30cal
Compressing  weapons\sp\zombie_30cal_upgraded
Compressing  weapons\sp\zombie_bar
Compressing  weapons\sp\zombie_bar_upgraded
Compressing  weapons\sp\zombie_bowie_flourish
Compressing  weapons\sp\zombie_bullet_crouch
Compressing  weapons\sp\zombie_bullet_prone
Compressing  weapons\sp\zombie_bullet_stand
Compressing  weapons\sp\zombie_colt
Compressing  weapons\sp\zombie_colt_upgraded
Compressing  weapons\sp\zombie_cymbal_monkey
Compressing  weapons\sp\zombie_doublebarrel
Compressing  weapons\sp\zombie_doublebarrel_sawed
Compressing  weapons\sp\zombie_doublebarrel_sawed_upgraded
Compressing  weapons\sp\zombie_doublebarrel_upgraded
Compressing  weapons\sp\zombie_fg42
Compressing  weapons\sp\zombie_fg42_upgraded
Compressing  weapons\sp\zombie_gewehr43
Compressing  weapons\sp\zombie_gewehr43_upgraded
Compressing  weapons\sp\zombie_kar98k
Compressing  weapons\sp\zombie_kar98k_upgraded
Compressing  weapons\sp\zombie_knuckle_crack
Compressing  weapons\sp\zombie_m1carbine
Compressing  weapons\sp\zombie_m1carbine_upgraded
Compressing  weapons\sp\zombie_m1garand
Compressing  weapons\sp\zombie_m1garand_upgraded
Compressing  weapons\sp\zombie_mg42
Compressing  weapons\sp\zombie_mg42_upgraded
Compressing  weapons\sp\zombie_mp40
Compressing  weapons\sp\zombie_mp40_upgraded
Compressing  weapons\sp\zombie_perk_bottle_doubletap
Compressing  weapons\sp\zombie_perk_bottle_jugg
Compressing  weapons\sp\zombie_perk_bottle_revive
Compressing  weapons\sp\zombie_perk_bottle_sleight
Compressing  weapons\sp\zombie_ppsh
Compressing  weapons\sp\zombie_ppsh_upgraded
Compressing  weapons\sp\zombie_shotgun
Compressing  weapons\sp\zombie_shotgun_upgraded
Compressing  weapons\sp\zombie_stg44
Compressing  weapons\sp\zombie_stg44_upgraded
Compressing  weapons\sp\zombie_sw_357
Compressing  weapons\sp\zombie_sw_357_upgraded
Compressing  weapons\sp\zombie_thompson
Compressing  weapons\sp\zombie_thompson_upgraded
Compressing  weapons\sp\zombie_type100_smg
Compressing  weapons\sp\zombie_type100_smg_upgraded
Compressing  weapons\sp\zombie_type99_rifle
Compressing  weapons\sp\zombie_type99_rifle_upgraded
Everything is Ok
CoD2Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/main
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_nosteam.iwd (4 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_27.iwd (60 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_26.iwd (522 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_25.iwd (139 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_24.iwd (502 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_23.iwd (3 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_22.iwd (529 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_21.iwd (13 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_20.iwd (69 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_19.iwd (52 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_18.iwd (51 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_17.iwd (42 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_16.iwd (44 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_15.iwd (145 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_14.iwd (655 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_13.iwd (400 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_12.iwd (453 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_11.iwd (366 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_10.iwd (549 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_09.iwd (413 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_08.iwd (484 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_07.iwd (755 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_06.iwd (537 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_05.iwd (569 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_04.iwd (711 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_03.iwd (743 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_02.iwd (694 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_01.iwd (350 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_00.iwd (808 files)
C:/Program Files (x86)/Activision/Call of Duty - World at War//main
C:/Program Files (x86)/Activision/Call of Duty - World at War//main_shared
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/raw
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/raw_shared
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/devraw
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/devraw_shared
C:/Program Files (x86)/Activision/Call of Duty - World at War//raw
C:/Program Files (x86)/Activision/Call of Duty - World at War//raw_shared
C:/Program Files (x86)/Activision/Call of Duty - World at War//devraw
C:/Program Files (x86)/Activision/Call of Duty - World at War//devraw_shared
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw06.iwd (1804 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw05.iwd (1246 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw04.iwd (363 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw03.iwd (28 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw02.iwd (3163 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw01.iwd (5164 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw00.iwd (4592 files)
C:/Program Files (x86)/Activision/Call of Duty - World at War//raw/english
C:/Program Files (x86)/Activision/Call of Duty - World at War//devraw/english
File Handles:
----------------------
27022 files in iwd files
Loading map file C:\Program Files (x86)\Activision\Call of Duty - World at War\map_source\nazi_zombie_herrenhaus.map
**********************
******* leaked *******
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================================
WROTE BSP LEAKFILE: C:\Program Files (x86)\Activision\Call of Duty - World at War\map_source\nazi_zombie_herrenhaus.lin
================================
finding triangle windings...
assigning primary lights...
splitting windings into lightable areas...
coalescing coincident windings...
removing occluded winding fragments...
finding sun shadow casters...
splitting large windings...
merging into concave windings...
fixing t-junctions...
tethering holes to their concave windings...
building lightmap groups...
assigning lightmaps...
finding index mapping and snapping vertices...
ERROR: surface 'berlin_decal_cloth_runner_mid' is partially floating or needs to be aligned
In map C:\Program Files (x86)\Activision\Call of Duty - World at War\map_source\nazi_zombie_herrenhaus.map on entity 0 brush 464 at 374 -6 92
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
combining layered materials...
1020 vertices couldn't be merged because the textures point different ways
emitting cells and portals...
building curve/terrain collision...
Adding brush neighbor bevels...
Removing redundant brush collision planes...
removed 38 brush sides
elapsed time 0 seconds
Finished processing world entity
Writing C:\Program Files (x86)\Activision\Call of Duty - World at War\raw\maps\nazi_zombie_herrenhaus.d3dbsp
    5 seconds elapsed
----- FS_Startup -----
Current search path:
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/main
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_nosteam.iwd (4 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_27.iwd (60 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_26.iwd (522 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_25.iwd (139 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_24.iwd (502 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_23.iwd (3 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_22.iwd (529 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_21.iwd (13 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_20.iwd (69 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_19.iwd (52 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_18.iwd (51 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_17.iwd (42 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_16.iwd (44 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_15.iwd (145 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_14.iwd (655 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_13.iwd (400 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_12.iwd (453 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_11.iwd (366 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_10.iwd (549 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_09.iwd (413 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_08.iwd (484 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_07.iwd (755 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_06.iwd (537 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_05.iwd (569 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_04.iwd (711 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_03.iwd (743 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_02.iwd (694 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_01.iwd (350 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\iw_00.iwd (808 files)
C:/Program Files (x86)/Activision/Call of Duty - World at War//main
C:/Program Files (x86)/Activision/Call of Duty - World at War//main_shared
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/raw
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/raw_shared
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/devraw
C:\Program Files (x86)\Activision\Call of Duty - World at War\bin/devraw_shared
C:/Program Files (x86)/Activision/Call of Duty - World at War//raw
C:/Program Files (x86)/Activision/Call of Duty - World at War//raw_shared
C:/Program Files (x86)/Activision/Call of Duty - World at War//devraw
C:/Program Files (x86)/Activision/Call of Duty - World at War//devraw_shared
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw06.iwd (1804 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw05.iwd (1246 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw04.iwd (363 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw03.iwd (28 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw02.iwd (3163 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw01.iwd (5164 files)
C:\Program Files (x86)\Activision\Call of Duty - World at War\main\localized_english_iw00.iwd (4592 files)
C:/Program Files (x86)/Activision/Call of Duty - World at War//raw/english
C:/Program Files (x86)/Activision/Call of Duty - World at War//devraw/english
File Handles:
----------------------
27022 files in iwd files
using default radiosityScale 1
using default contrastGain 0.3
deleted 6 duplicate polys from 372 poly mesh (null)
deleted 6 duplicate polys from 190 poly mesh (null)
building collision data...
building collision took 0.1 seconds
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Calculating sample areas...
Finished in 0 seconds.                                                 
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Getting radiosity color for each sample...
Finished in 0 seconds.                                                 
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Applying radiosity scale...
Finished in 0 seconds.                                                 
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Building light transport for everything...
55.0% complete, 2 seconds done, 2 seconds remaining               
69.3% complete, 3 seconds done, 1 seconds remaining               
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Finished in 4 seconds.                                                 
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Normalizing transport weights...
Finished in 0 seconds.                                                 
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Seeding sky light...
Finished in 0 seconds.                                                 
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Radiosity bounce 1...
Finished in 0 seconds.                                                 
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Radiosity bounce 2...
Finished in 0 seconds.                                                 
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Radiosity bounce 3...
Finished in 0 seconds.                                                 
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Finding lightmap bleeding...
Finished in 0 seconds.                                                 
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Building final lightmaps...
Finished in 1 seconds.                                                 
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Calculating ground lighting for static models...
Finished in 0 seconds.                                                 
Light grid sample point file 'C:\Program Files (x86)\Activision\Call of Duty - World at War\raw\maps\nazi_zombie_herrenhaus.grid' not found.
Vis cache logfile 'C:\Program Files (x86)\Activision\Call of Duty - World at War\raw\maps\nazi_zombie_herrenhaus.vclog' not found; using static model origins only.
Using 23276 grid points from grid logfile 'C:\Program Files (x86)\Activision\Call of Duty - World at War\raw\maps\nazi_zombie_herrenhaus.grid_auto'.
Light grid sample point file 'C:\Program Files (x86)\Activision\Call of Duty - World at War\raw\maps\nazi_zombie_herrenhaus.grid_not' not found.
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Calculating light grid...
59.7% complete, 2 seconds done, 1 seconds remaining               
67.6% complete, 3 seconds done, 1 seconds remaining               
78.3% complete, 3 seconds done, 1 seconds remaining               
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97.3% complete, 4 seconds done, 0 seconds remaining               
Finished in 4 seconds.                                                 
----------------------------------------
Quantizing light grid colors...
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Encoding light grid...
Entire light compile finished in 11 seconds
deleted 6 duplicate polys from 372 poly mesh (null)
deleted 6 duplicate polys from 190 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
Connecting paths: Start...
Connecting paths: 5%
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Connecting paths: 90%
Connecting paths: 95%
Connecting paths: 100%
Connecting paths: Done
Building node vis: Start...
visnode: 5%
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Building node vis: ...Done
deleted 6 duplicate polys from 372 poly mesh (null)
deleted 6 duplicate polys from 190 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
args: -nopause -language english -moddir nazi_zombie_herrenhaus nazi_zombie_herrenhaus
Fastfile 1 of 1, "nazi_zombie_herrenhaus": [ver. 387] process...
[/noae]

Any clues?
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Former UGX Lead Asset Creator
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Date Registered: 17 August 2012
Last active: 7 years ago
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SajeOne's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
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You probably ran out of memory. Close some applications like your browser and any other programs that take up a lot of memory. Then compile and it should work fine.
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I made some investigation. Seems that if I select everything and copy it to a new map It works fine, except from the ambient light and skybox that is not the same I've had. So That makes me think something is wrong with the skybox settings.

My current settings:


(press N when open the map without touching anything)

None of the boxes clicked.

Sunradius: 0.8
spawnflags: 0
skyboxmodel: skybox_zombie_factory
sunisprimarylight: 1
_color: (blue)
ambient: 0.1
sundiffusecolor: (grey)
diffusefraction: 0.2
classname: worldspawn
sundirection: -146.5 311.8 0
suncolor: (light blue)
sunlight: .75




 
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