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cant port some attachments

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Created 12 years ago
by knzombiemaster
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Date Registered: 7 August 2012
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Hey guys i tried to port the gali with an reflex and the aug wirh the masterkey all works to the moment i do in asset manager when i want port xmodel it do but i go to assetmanager i i dont see an model and no name of the model 
hope anyone can help
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If Java had true garbage collection, most programs would delete themselves upon execution.
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I don't understand your problem.
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I don't understand your problem.

eh ok i use your tutorial for this and i ported aug with iron sight and the masterkey and the galil with an reflex and after maya i must do the part in asset manager (this is not my first weapon:D ) first the part with the materials and then the xmodel and now i go to asset viewer and normally there is the ported xmodel but it dont was there and i tried it a lot of time and i dont mean the name of the model is here and i cant see the model case i ported aug and galil just with ironsight so i know that it works  this should be the pap version

i hope this help you
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eh ok i use your tutorial for this and i ported aug with iron sight and the masterkey and the galil with an reflex and after maya i must do the part in asset manager (this is not my first weapon:D ) first the part with the materials and then the xmodel and now i go to asset viewer and normally there is the ported xmodel but it dont was there and i tried it a lot of time and i dont mean the name of the model is here and i cant see the model case i ported aug and galil just with ironsight so i know that it works  this should be the pap version

i hope this help you
It sounds like you don't understand how to use AssetManager - if you watch the video closely, all the AssetManager steps are shown.
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It sounds like you don't understand how to use AssetManager - if you watch the video closely, all the AssetManager steps are shown.

i saw the viedeo thirst the materials for this weapon so the masterkey and the normla materials and then the xmodel but this not just happend the frist time or dont know i used tombmxxmodelutillis 0.987 you work woth the 0.954 right ?? can you send me the link ??
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i saw the viedeo thirst the materials for this weapon so the masterkey and the normla materials and then the xmodel but this not just happend the frist time or dont know i used tombmxxmodelutillis 0.987 you work woth the 0.954 right ?? can you send me the link ??
You don't need the older version of the program.
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You don't need the older version of the program.

holy shit sry term for the problems hate me for this really i hat me i am just want to work fast so i just make the materials for the normla weapon without the attachment :D and now i make all materials and it should work but thanks you help me alot
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I know this is off topic, but is the holographic sight in cod 4 or black ops? can't seem to find it?


if not would i have to follow that weapon morph tut?
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I know this is off topic, but is the holographic sight in cod 4 or black ops? can't seem to find it?
(Image removed from quote.)

if not would i have to follow that weapon morph tut?
That looks MW2/3 to me.
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That looks MW2/3 to me.

for an example of the HS yes i used it from those games.


heres one from cod 4 mr. picky :P
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for an example of the HS yes i used it from those games.
(Image removed from quote.)

heres one from cod 4 mr. picky :P
Check the M4A1 mp model maybe?

 
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