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broken avatar :(

zkiller56

Posts
4
Respect
0
Forum Rank
Fresh Corpse
Primary Group
Member

Forum Stats

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Date Registered
February 03, 2016, 03:51:55 pm
Posts
4 (0.001 per day)
Last Active
September 22, 2022, 02:58:11 am

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Country
ca
Local Time
June 21, 2024, 05:22:58 am
I was trying to figure out why my navmesh wouldn't generate properly and after adding and then also after removing a nav volume and/or a pathnode.
 
This is the last thing to show in the console:
 
begin navmesh generation...
 
Umbra Tome Triggers: 0 tota...
3 years ago
**********
**Fixed**
**********
 
I am currently trying to make a script to teleport the player along a set path by using structs that are numbered using "script_noteworthy".
The trigger is threaded into the function and the structs that are to be used as TP points...
3 years ago
I am trying to make a Kino style map where doors can be opened from either side for almost every room.
When I use:
 
zm_zonemgr::add_adjacent_zone( "zone_1", "zone_2", "enter_zone_2" );
 
This also activates zone_1 even if it was not supposed to...
3 years ago
I want to make a room purchasable from two locations, both doors move just fine but after the first trigger is purchased the second one stays and can be purchased infinitely. Does anyone know if there is a way to do this with only KVP's or will I need to do some scripting
 
Edit: I fi...
3 years ago
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