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Messages - UserBob

I'm looking for a young female voice actor with a german accent. Someone from ages 5-9 and willing to say 5 lines in English. Microphone can't have static. The lines they'll need to say are "Fire sale" "Double points" "Insta kill" "Max Ammo" and "Kaboom" or something similar.

[NOTE] This is and Unpaid role but you will be put in my special thank you's along with a few more users
9 years ago
I downloaded Maya to make models and such but when I try to run the installer it gives me this error http://prntscr.com/66vjx9 I've tried turning off my firewall and running it, running the installer directly from my downloads folder, leaving the download page open, and re-downloading it with my firewall turned off. Every time I got the same result, has anyone gotten this problem and how can I fix it?

Double Post Merge: February 19, 2015, 06:29:31 am
*Solved*

I downloaded an older version of Maya and that worked fine
9 years ago
Nope, Radi and I made the box and it hasn't been featured in any map other than Leviathan.
In 420 laboratories there was something similar I believe, Also the map looks amazing but the logo looks too much like Bioshocks .-.
10 years ago
Looks like your settings in the launcher aren't set up correctly.
When compiling your map make sure that these options are checked and that you selected the right mod.
(Image removed from quote.)

And if you compile the patch only select "Build Fastfiles"

I already have Build fastfiles selected and nothing else and it still has the error, here's a picture of what the compiling options look like http://prntscr.com/4nk2bc (It's only like that on the patch file not the normal one)
10 years ago
I have made about half of my map so far and when I compile the actual map it works fine with a few errors that arent exactly game breaking or anything, but than when I go to compile the patch I get the following error
Code Snippet
Plaintext
********************************************************************************

==================================================
Linker summary:

There were 0 warnings and 1 error.

Errors:
  (!) UNRECOVERABLE ERROR: Map with no materials
Arguments passed to linker:
  -nopause -language english -moddir nazi_zombie_Bunkerhouse nazi_zombie_Bunkerhouse_patch

==================================================
If anyone knows how to fix this or why it happens please respond to this topic or through PM. Thank you for any replies
10 years ago
Ok, I did everything you guys told me to do but I still have an error when running the converter, When I run the converter it will run for about 3 seconds than say the error
Code Snippet
Plaintext
ERROR: level dll version number does not match converter version
Some people were saying just to leave it but than it just stops there and wont let me do anything else. I know this is a bit off topic but I figured it would be better just to post it here than making an entire other thread on something that has probably been answered before. Thanks for any replies ;)
10 years ago
Ok, so I installed all the mod tools with the help of some people in the Chat and YouTube videos, I installed the mod tools V 1-1.4 and the tutorial. I made my test map and ran the converter. I got the error "ERROR: dll version number does not match converter version" Which I was told was normal to get so I went and selected my map. But here's the hard part, when I use the "Compile level" button, it will load in for a second than launch CoD WaW. After that it loads a little box in the top left corner with CoD WaW and loads a level, than before displaying anything on the level it closes that screen and opens a new one. This one will load up the level and flash maybe 5-8 pictures in the corner of that box than close off. The following is the crash log I get in the console when that happens

Code Snippet
Plaintext
Building node vis: ...Done
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
args: -nopause -language english -moddir nazi_zombie_testhouse nazi_zombie_testhouse
Fastfile 1 of 1, "nazi_zombie_testhouse": [ver. 387] process...
ERROR: physics preset 'bÍa' not found
ERROR: physics preset '…ob' not found
ERROR: sound alias file weapons.csv: duplicate alias 'rpg_impact_boom'
ERROR: sound alias file weapons.csv: duplicate alias 'rpg_impact_boom'
ERROR: sound alias file weapons.csv: duplicate alias 'rpg_impact_boom'
ERROR: physics preset '!Áa' not found
deleted 1 duplicate polys from 265 poly mesh (null)
deleted 1 duplicate polys from 265 poly mesh (null)
deleted 48 duplicate polys from 3853 poly mesh (null)
deleted 48 duplicate polys from 3853 poly mesh (null)
deleted 12 duplicate polys from 3041 poly mesh (null)
deleted 12 duplicate polys from 3041 poly mesh (null)
deleted 20 duplicate polys from 160 poly mesh (null)
deleted 20 duplicate polys from 160 poly mesh (null)
deleted 2 duplicate polys from 132 poly mesh (null)
deleted 20 duplicate polys from 160 poly mesh (null)
deleted 20 duplicate polys from 160 poly mesh (null)
deleted 2 duplicate polys from 692 poly mesh (null)
deleted 2 duplicate polys from 686 poly mesh (null)
deleted 2 duplicate polys from 692 poly mesh (null)
deleted 4 duplicate polys from 3448 poly mesh (null)
deleted 95 duplicate polys from 190 poly mesh (null)
deleted 82 duplicate polys from 164 poly mesh (null)
deleted 64 duplicate polys from 128 poly mesh (null)
deleted 64 duplicate polys from 128 poly mesh (null)
deleted 26 duplicate polys from 166 poly mesh (null)
Priming water: ... finished
link...compress...save...done.
Moving   C:Program Files (x86)SteamSteamAppscommonCall of Duty World at Warzoneenglish
azi_zombie_testhouse.ff
    to   C:Program Files (x86)SteamSteamAppscommonCall of Duty World at Warmods
azi_zombie_testhouse
azi_zombie_testhouse.ff
Copying  C:Program Files (x86)SteamSteamAppscommonCall of Duty World at WarmodsHumorModTWOhumormodtwo.iwd
     to  C:UsersEvanAppDataLocalActivisionCodWaWmodsHumorModTWOhumormodtwo.iwd
ERROR: Access to the path 'C:UsersEvanAppDataLocalActivisionCodWaWmodsHumorModTWOhumormodtwo.iwd' is denied.
Copying  C:Program Files (x86)SteamSteamAppscommonCall of Duty World at WarmodsHumorModTWOmod.arena
     to  C:UsersEvanAppDataLocalActivisionCodWaWmodsHumorModTWOmod.arena
ERROR: Access to the path 'C:UsersEvanAppDataLocalActivisionCodWaWmodsHumorModTWOmod.arena' is denied.
Copying  C:Program Files (x86)SteamSteamAppscommonCall of Duty World at Warmodsmp_HumorModTWOmp_humormodtwo.iwd
     to  C:UsersEvanAppDataLocalActivisionCodWaWmodsmp_HumorModTWOmp_humormodtwo.iwd
ERROR: Access to the path 'C:UsersEvanAppDataLocalActivisionCodWaWmodsmp_HumorModTWOmp_humormodtwo.iwd' is denied.
Copying  C:Program Files (x86)SteamSteamAppscommonCall of Duty World at Warmodsmp_HumorModTWOmod.arena
     to  C:UsersEvanAppDataLocalActivisionCodWaWmodsmp_HumorModTWOmod.arena
ERROR: Access to the path 'C:UsersEvanAppDataLocalActivisionCodWaWmodsmp_HumorModTWOmod.arena' is denied.
Copying  C:Program Files (x86)SteamSteamAppscommonCall of Duty World at Warmodsmp_usermapsmp_usermaps.iwd
     to  C:UsersEvanAppDataLocalActivisionCodWaWmodsmp_usermapsmp_usermaps.iwd
ERROR: Access to the path 'C:UsersEvanAppDataLocalActivisionCodWaWmodsmp_usermapsmp_usermaps.iwd' is denied.
Copying  C:Program Files (x86)SteamSteamAppscommonCall of Duty World at Warmods
azi_zombie_testhouse
azi_zombie_testhouse.ff
     to  C:UsersEvanAppDataLocalActivisionCodWaWmods
azi_zombie_testhouse
azi_zombie_testhouse.ff
Copying  C:Program Files (x86)SteamSteamAppscommonCall of Duty World at Warmodsusermapsimages.iwd
     to  C:UsersEvanAppDataLocalActivisionCodWaWmodsusermapsimages.iwd
ERROR: Access to the path 'C:UsersEvanAppDataLocalActivisionCodWaWmodsusermapsimages.iwd' is denied.

If anyone could tell me whats causing this it would be much appreciated ;)
10 years ago
I'm not really experianced (Like at all) but if you want I may be able to help out a bit. Add me on Skype bob119800 ;)
10 years ago
http://lmgtfy.com/?q=custom+textures+world+at+war
You must have misunderstood what I wrote. I meant that I need actual custom textures, not pre-made textures they need to be custom and have the things that I need implemented in them
10 years ago
Hey, the title says it all. I'm looking for help and tips on how to create custom textures for things such as floors walls trees etc. I'm a noob at making maps and such so I'm asking here on how to make the things I need because no one I know can help me in the way I need :alone:. Any response is greatly appreciated, thanks ;)
10 years ago
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