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Messages - Trezla

This map looks amazing. Really curious to when it's release.
9 years ago
This is seriously amazing, love it, keep it up. Don't abandon this project.
9 years ago
Thanks to everyone for your support on my first map, I'm currently trying to add dynamic lighting so some lights turn on when the power is on, but only the lights that make sense in their respective locations, hoping this will improve the map a bit.
9 years ago
This map is awesome! Haven't found any bugs, and it's really challenging. Great map.
9 years ago
Awesome map, never played Five Nights At Freddies original game, but this is amazing. Although those jump scares aren't that scary. But great map.
9 years ago
Thank you for all your kind comments so far, I will be learning new things along the way so I may add some custom perks, not sure yet, but I don't want the buggy perks, I may add mule kick, I like that perk and it works well. But with the custom perk machines (except BO one's) they don't look professional, and I'm the sort that likes everything to look perfect.

Thanks again for your support and kind comments.
9 years ago
I was skeptical when you said it had many base waw features, but it looks really good for a first map.

Thank you for your positive response, as I learn more, my maps will get better overtime, hopefully leading to fully custom content. Thank you once again.
9 years ago
This is my first released map, which will not have many modifications from the original WaW game, but I'm learning as I'm making.

Since it's my first map, I wanted to add everything I could in a map at the time, so hence the name "Trezla" which I will try and figure out how to change it. This map doesn't really have any meaning or set, it's not based on a particular place or area, just a map with a bunch of rooms, debris and just plain detail.

Although while making it, I thought I should make a really challenging map so I preventing any spots too train-able so it would take the enjoyment out of those laid-back zombie slayers who train a lot without having a real zombie challenge. This will get you on your toes at the early rounds.

The future of this map:
The map with have a lot more rooms, more detail, outside area to train, which will only be accessible after struggling on the early rounds. If the map is big enough, teleporters will be added. I'm thinking about adding traps but only on areas that I would think are beneficial for all players. I will also try and make the training areas hard too so don't expect to be a laid back player on this map. It'll make you sweat... or atleast I hope so.  ;)

Current Features
4 WaW Perks
Pack-A-Punch
Couple First Room Wall Weapons
Power Switch
2 Non-Barricaded Barriers (For More Intense Gameplay)
Solo Scoreboard (PROxFTW)
Zombie Risers
Random Box (3 Locations So Far)
NEW! BO Quick Revive (For Solo Players) (BrutalMcLegend)
NEW! 4 BO Perks

Possible Future Features
Buyable Ending
Soul Boxes
Easter Eggs
Train-able Areas (Outside)
Custom HUD

Next Update
Version 1.3
- Mule Kick
- Custom HUD
- Huge Map Improvements (Outside Area)
- End Game Cameras
- Dynamic Lighting

Change Log
Version 1.2
- BO Quick Revive (For Solo Players)
- Added Juggernaut & Double Tap
- Map Improvements

Version 1.1
This version wasn't available to the public.

Want to beta test the map?
Download my Zombie Map Manager to access all of my current and upcoming maps right from the manager.

Trezla (Map Progress)
43%


Screenshots from version 1.0




9 years ago
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