great dude, I made the "instant kill" bonus work, a pretty useful and logical function, can you still teach a lesson, for example, how to add a purchased elevator that works after turning on the power, with...
11 months ago
Hello, I present to you my first and short map "Undead City".
I started this map a long time ago but didn't want to continue.
Today I would like to extend the map but I am publishing this playable version. So I don't consider this map realy finished, I would add some...
I started this map a long time ago but didn't want to continue.
Today I would like to extend the map but I am publishing this playable version. So I don't consider this map realy finished, I would add some...
11 months ago
Hello this is my first post and "tutorial". This fonction is inspired by NGcaudle tutorial (buyable ending) so thx.
This have for effect to buys with a trigger a bonus spawnable in a script_struct. Exemple for max ammo.
Step 1- Go to yourmapname.gsc, u can find this file i...
This have for effect to buys with a trigger a bonus spawnable in a script_struct. Exemple for max ammo.
Step 1- Go to yourmapname.gsc, u can find this file i...
11 months ago