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broken avatar :(


Forum Rank
Legless Crawler
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Date Registered
January 25, 2014, 06:02:38 am
49 (0.013 per day)
Last Active
March 25, 2023, 02:39:52 am

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vancouver island
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July 13, 2024, 05:14:40 pm
 Currently im using tag_origin on a script model to spawn  the fx, but  the fx default spawn angle is (0.0.0). I need the fx to be rotated 90 degrees.

 How do i ,.. can i, include angle to the code?
6 years ago
 Another thing ive noticed after playing with these guys further is their teleportation function is not limted to a player volume ( teleporting outside zones and even though monster clipping ). stairs and floors/levels they can even temporally teleport  in the air, skipping past traversals and ...
6 years ago
 This is really cool, but in testing i found it messes up Dog rounds. Some dogs become zombies walking backwards on all fours. lol
6 years ago
"Yes, here is how:
Go to root/usermaps/yourmapname/sound/zoneconfig and open zm_yourmapname.szc

         : "ALIAS",
     "Name" : "YOURROUNDSOUNDS",
    "Filename" : "YOURROUNDSOUNDS.csv",
7 years ago
how do you make this map specific? seems all my custom maps are playing the same sounds, isn't there a sound/map name/zone cfg szc line to add so they dont all take from the same file?
7 years ago
well hey.....thanks much!

I guess i should of searched vox not voice now i know ;)
7 years ago


A bird gripped in your hand.. is better than a #2 in the bush. ..$h|+ ....piss on that zombie!
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