I have a bridge that goes through the above section of my spawn area shown below.
Spoiler: click to open...
I currently have zombies spawning in a room connected to the bridge. The zombies then walk along the bridge where i have a few jump down points for them.
My eventual plan is to have an elevator take u up to that platform and was wondering how i would get the zombies, that have already spawned in the spawn area, to jump up onto the platform from below. I tried the jumpup_96 prefab from the traverse folder but i received this error:
Did i miss something?
I need a jump of 127 as that is the traversal i am using for my jump down. 96 would make the platform too low. Any help would be greatly appreciated!
I have a zombie door that is set up to look like a force field. What I want it to do is while it is blocking I want an ambient sound of the force field to loop and once the trigger is activated I want the looping sound to cease playing and a shutdown sound to play. Is that possible in any way?
Also is there any way to make the door just disappear when the trigger is activated rather than move to a location it can't be seen.
I have a wall texture that has a strip of light that utilises a glow overlay to make it look like it is a light however it is just an illusion. Is there a way to utilise glow textures?