UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch
broken avatar :(

karelkopp

Posts
5
Respect
2
Forum Rank
Legless Crawler
Primary Group
Member

Forum Stats

More Stats
Date Registered
September 28, 2016, 11:46:26 am
Posts
5 (0.002 per day)
Last Active
May 05, 2018, 07:32:02 pm

Forum Profile

Profile Link
Country
cz
Local Time
April 24, 2024, 02:07:48 am
use this
[code]
callback::on_spawned( &on_player_spawned );

function on_player_spawned()
{
   self endon("disconnect");
        weapon = GetWeapon("ray_gun");
        self GiveWeapon(weapon);
8 years ago
so you must give weapon after spawn not after connect i think there is your problem
8 years ago
its will be better to post here your complete script
8 years ago
thats we know but we are talking about mods not maps and when you create mod so there is no gsc file created automatically

Double Post Merge: September 29, 2016, 02:52:15 pm
so for now i found solution first you must add to zone file one gsc from o...
8 years ago
i have same problem. I dont know how to load custom gsc from mod. Its will be possible for someone to make for us some example of mod with loading custom scripts?
Thanks in advance
8 years ago
Loading ...