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broken avatar :(

Hamx

Posts
6
Respect
1
Forum Rank
Legless Crawler
Primary Group
Member

Forum Stats

More Stats
Date Registered
August 23, 2016, 05:44:36 pm
Posts
6 (0.002 per day)
Last Active
September 11, 2016, 10:46:27 am

Forum Profile

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Country
gb
Local Time
June 14, 2026, 03:01:27 am
that's because you dont have the animation for the dogs included in your fast files. usually this happens when you do the singles fix for exceeding the fx limit and dont add them back into your csv. you need ...
10 years ago
More than likely because your pathnodes aren't set up properly or aren't even setup at all.

My pathnodes are all set up. i don't believe it could be that. this is what i meant...
10 years ago
Oh wow, how did i miss that haha. i guess that's whats good about having a second pair of eyes take a look. thanks alot. They are spawning in now. but they are all glitchy and wont move. im gunna try raising the structs off  the ground a bit more but was wondering if u have any ideas what ...
10 years ago
Hey, i've ran into a problem with my map. everything is working perfectly, except for one thing. As soon as the dog rounds come, the dogs do not spawn in. im believe that i have the dogs set up right so i have no idea what to do now. That being said i may be wrong so here's the kvp's....
10 years ago
ah right, makes sense ty
10 years ago
Hey, i just finished designing my first map which i had been working on for the last few days when i ran into a bunch of errors when trying to compile and test. I seemed to fix most of them, but there's one that keeps reoccurring: G_spawn no free entities. Looks something like this. [code]in: <...
10 years ago
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