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Contact Support - Help Center Get help on the UGX Discord. Join it now!How do you add skybox to your map? If you add it as a misc_model, you're doing it wrong.
write down your findings so next person looking for the answer to the same problems don't have to make a new topic on the matter and will find the solution thanks to you.
Does this look right? http://imgur.com/a/2KfVj If so, it still isn't working. The path nodes are two squares away from each other, the zombie spawners, and the barriers. The reason I have the zombie spawners facing away from the building is because I want the zombies to walk around a wall that I will make between the zombie spawners and the barriers.
But he needs at least one zone for the starting room to activate some spawners before he buy a door. And i think that this would also cause script runtime errors, maybe.
So you could drag the start_zone over your whole map and instead of making new zones you can activate some spawners with a debris.
are you sure you have your triggers & script_flags set correct?
here is a suggestion: allow cheats