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Messages - gustoman

that's why he ask's you to compile his map and see if that works. if it works you did something wrong in radiant, if it also doesn't work you prob didn't install ugx-mod correctly..
UGX mod works fine for me .... I tried make new project with new map and I added box and it is works fine. Than I tried import my map to new project with box but still same problem ... There is something wrong with my map:/ ... I guy said it is because I have box there already but I don't have and If it lose somewhere I can't find it but I'm sure I don't have box there. If  you can please add me on steam for chat http://steamcommunity.com/id/gustoman/

Double Post Merge: April 17, 2017, 04:57:13 pm
Still I need help please. Also I'm looking for people who has experience with making maps. Please text me here or on steam http://steamcommunity.com/id/gustoman/
I'm working on Dust2 and I need your help. Here is my project http://steamcommunity.com/sharedfiles/filedetails/?id=840347089
7 years ago
Make a backup of your map file from your map_source folder..
Rename the .map file in the link to your mapname.
Try to compile.
it is already and my map works fine just when I add box my map stop working. I rebuild mod and stills same problem.
7 years ago
https://www.mediafire.com/download/rt0d5am50acy5af

Try to compile the map from the link. If it doesnt work then u probably made a mistake installing ugxmod.
Where I have to put this files?
7 years ago
Did you add these into your map?
Ugx perks
Ugx random box (not sniperbolts mystery box)
Ugx pap
Ugx elemental machine.
Ugx trap machine
Yes I aded all 4 perks + pap and they works fine. But when I want add box I have these problem.
7 years ago
My map is not working when I add mystery box.
Step 1: remove mystery box
Step 2: ? ? ?
Step 3: Profit.

Optional step: don't add a mystery box

If you can please help me. I need this box in my map.
7 years ago
Hi, I have problem with mystery box. My map works fine but when I add mystery box than my map is always stuck in loading screen after activision logo but when I remove box my map works again. I use UGX mod. Please help me.
7 years ago
You can open the console then, and it will state the full error and the script it's located in. You prob need to fix a shitload of smaller error's before you get to the actual problem though..



tbh, and undefined ent hardly ever gives an infinite loop. It can cause problems ofc, for example because the ent is undefined and checking against something undefined will Always return true. But infinite loops are pretty much Always loops without a wait statement.


To the OP: do you have a lot of custom scripts in your map? What you could do is create a new map with a script placer, and then save your dust2.map over it so it's using 100% stock scripts. Then try to load it, and if it works add your custom scripts one by one till you find the one causing problems.. If your not really into scripting that might be easier then going through all the developer-errors to fix them.

thank you guys for trying to help me. I guy told me that i have to see console for errors so I took 6 pictures of all my errors I get but I don't know how to fix it. And I already did it that I made new map and I just import my map there but is not working. Here are the pictures.  http://imgur.com/DP5mGTE http://imgur.com/xjHksQc http://imgur.com/dxm9iaK http://imgur.com/eFEi90H http://imgur.com/SS22xzB http://imgur.com/VNYZo7a
7 years ago
Have you tried with developer enabled to see if you get an error?
in the console type:

"developer 1"
and
"logfile 2"


and then launch your map with:
"devmap YOURMAPNAME"




See if you get an error, and if you dont go to your mods\MAPNAME\ folder and look for the console.log file to see if that gives any information
I did it and it sayd this: Error, script runtime error ( see console for detials ) undefined is not a feild object
7 years ago
This is how you define an entity in script.
Code Snippet
Plaintext
entity = GetEnt("NameOfTargetname","targetname");

And then you could have something like
Code Snippet
Plaintext
while(1)
{
//entity does something
Basically the game causes this infinite loop error because the entity you have defined is not found since you have deleted it. So it is trying to do things on an entity that doesn't exist. The game solves this by removing the thread, which is seen as a small freeze in game.

The issue what you're having is caused by these. The game is trying to remove the multiple issues with these models that can't be found. This results in the game crashing.

Solution is to modify/delete these lines of code from the scripts.
I'm not sure where I have to put these scripts.
7 years ago
Still need help with this?

Your issue is most likely that you removed script entities but you didn't disable the scripts using them. Because the script doesn't find these entities, it will cause a small freeze (infinite loop error). You probably have them so much that the game is unable to remove the threads which causes the crash.

You have to go through your scripts and remove/modify all the functions that refer to the deleted entities
yes still I need help. Maybe you are right but I don't know how to fix it :/ .
7 years ago
I'm making dust2 for custom zombies WAW.  I had no problem with it and I'm so close to finish it but now I have a problem. I had error called "G_spawn no free entities" it means something like I have lots of things in my map, so I removed some. Now when I want to try my map it is always stuck in activision screen after logo activison it stays black I don't know how to fix it. Anyone who has experience with moding and fixing erros please help me. Anyone who helps me I will add your name on the board in the map. Here is my map how it is going, please I'm asking for help to continue. http://steamcommunity.com/app/10090/discussions/0/133261907138187333/
7 years ago
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