so i played some custom zombies maps where the zombies have more running animations than just the 2 default animations...and i was wondering if someone can tell me how you do that...i'd love to know
10 years ago
So this just popped into mind when i was changing the round start can you replace the normal zombie sounds with the sounds from nacht der untoten?
If you can,please tell me!
If you can,please tell me!
10 years ago
Open _zombiemode_spawner.gsc and change all:to: Code SnippetPlaintextnazi_zombie_factorynazi_zombie_mapname being your modname Code SnippetPlaintextnazi_zombie_mapname
heres the link [u...
10 years ago
make sure your kvp's for the script_struct is like this :
(Image removed from quote.)
and the spawner is like this :
[img]http://image.prntscr.co...
10 years ago
I had this problem for a while,but this problem would not let me use risers
The problem is the they don't rise from the script struct but instead spawn from the spawner that you'd use for normal zombie spawns,So please help
The problem is the they don't rise from the script struct but instead spawn from the spawner that you'd use for normal zombie spawns,So please help
10 years ago