I have a map in which the player teleports to a room that I put under the map, but in the game, the models pop in and out of view when the player moves around. Anyone know what could be causing this?
7 years ago
[code]
function openDoor()
{
level.door = GetEnt("door", "targetname");
level.trig1 = GetEnt("trigger1", "targetname");
level.trig2 = GetEnt("trigger2", "targetname");
function openDoor()
{
level.door = GetEnt("door", "targetname");
level.trig1 = GetEnt("trigger1", "targetname");
level.trig2 = GetEnt("trigger2", "targetname");
7 years ago
Oh thanks. Where could I find the documentation for all that?
Double Post Merge: February 22, 2017, 05:30:05 am
Double Post Merge: February 22, 2017, 05:30:05 am
The docs say:
[code]
entity Get...
7 years ago
I know you can get an array of all the zombies through GetAiSpeciesArray("axis", "all")
I was wondering if anyone knew how how to get an array of just dogs?
I was wondering if anyone knew how how to get an array of just dogs?
7 years ago
I'm trying to check whether a variable is a multiple of 360. I'm just printing to screen the following
level.mHand % 360
but I don't get anything showing up. If I change the operator to a multiplication sign and multiply by 2 for example, it works. If I cha...
level.mHand % 360
but I don't get anything showing up. If I change the operator to a multiplication sign and multiply by 2 for example, it works. If I cha...
7 years ago