Hi there! Having a very strange issue with my map and have no idea where to begin with even trying to solve it.
Sometimes when I compile my map, sometimes a random bush/large grass model will be slightly displaced downward into the ground. This is fine, I just reload the map and it fixes...
Sometimes when I compile my map, sometimes a random bush/large grass model will be slightly displaced downward into the ground. This is fine, I just reload the map and it fixes...
2 years ago
Then replace this part with your fog?:
(Image removed from quote.)
you need a copy of dlc3_code.csc in MODNAME/clientscripts
My apologies, I looked ...
2 years ago
I looked it up but that seems to be a stopwatch that starts counting when the game starts.
There is a file called _status.gsc with dates but don't know how it works.
I couldn't find anything ...
2 years ago
Hi there again,
My map uses a custom vision and custom fog settings that seem to retain themselves until a dog round. The new fog set by the dog round overwrites my settings which is fine. But when the dog round finishes, all the fog goes away revealing my map which I don't want!
My map uses a custom vision and custom fog settings that seem to retain themselves until a dog round. The new fog set by the dog round overwrites my settings which is fine. But when the dog round finishes, all the fog goes away revealing my map which I don't want!
2 years ago
Hi there, is it possible for in a gsc/csc script to be able to get the current date or time of the player/computer? This could be used for example to trigger something in the map based on if it is a specific day, holiday or time.
There are a few functions I saw like GetTime but I don...
There are a few functions I saw like GetTime but I don...
2 years ago