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Zombies not moving at all?

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Created 9 years ago
by MEGALELZ
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Date Registered: 19 February 2016
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So, the zombies are spawning, and rotating towards the direction I'm in, and waving their dead ass limbs, but they're not moving from the position they spawn in. They worked on my last compile, and not this one - but I have no idea what I did. :^)

This is my Compile Log from the Mod Launcher:

> http://pastebin.com/QvLLAqyq

Double Post Merge: October 04, 2016, 03:30:22 pm
After playing around more, I've figured out it has nothing to do with my navmesh, and my spawns and everything haven't changed. Genuinely no idea what I've done.

If any experienced people want to have a look, I'll send you the github repo so you can download it and have a look, cause I'm stumped.


-- Can't edit as I don't have 20 approved posts yet.
Last Edit: October 04, 2016, 03:30:22 pm by MEGALELZ
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Hi !
I have that probleme too !
And i have make a video for show you : http://www.youtube.com/watch?v=e3pqmJtvzbo
(I don't know if i can give you the link here)

One of my Riser hase :
script_noteworthy        riser_location
script_string                receiver_set_entry_y (for my entry named receiver_set_entry_y)
and targetname           start_zone_spawners

It's the same thing for all my risers, and windows.
(Not the same name but only the "y" change for a "a", "b" and a "c").

My spawn zone is named : start_zone
script_noteworthy            player_volume
target                             start_zone_spawners


Double Post Merge: October 05, 2016, 03:02:51 pm
Someone found a fix ?
Last Edit: October 05, 2016, 03:02:51 pm by XRW64

 
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