Good night, okay ??
I'm doing a custom map for BO3, but I'm having problems with my custom xmodel ... I try to import an xmodel, and it's not compiling the model as it should: certain sides of the model does not appear ... I think it's a problem with the Normals, but in Maya everything is correct and in the game no ... Does anyone have a solution?
Image in Maya (repair on corners, on wall thickness):

Images in the game:



Thank you very much!!
Double Post Merge: January 17, 2017, 03:12:50 am
I did some tests and realized that the problem is that the "house" is an entire model, imported completely... So the parts of "inside" do not appear, I believe that not to render... There is some way to clean that? Or just splitting the model and importing part by part?