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How do player spawns work?

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Created 5 years ago
by Thunderfrost
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Location: cl
Date Registered: 31 May 2018
Last active: 1 year ago
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I know that radiant gives you the spawn points automatically, but I started to analyze these spawn points, and it seems like radiant thinks that I'm making a grief map or something like that. There are 4 pink spawn points and 4 yellow spawn points and the only thing that differentiates them is the kvp "script_int", which value is between 1 or 2, maybe that thing divide the spawns into teams??, and the other thing that makes me doubt about how this works, is that this little spawns are not connected to "info_player_start", instead are connected to 1 script struct called "player_respawn_point". My question is, How do player spawns actually work?

 
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