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Zombie Barriers from Models

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Created 12 years ago
by sethnorris
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Location: es
Date Registered: 15 August 2013
Last active: 7 years ago
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My map is nearly finished. I was adding some detail when i hit the max vertx from geometry Limit. This happens by using too many brushes and i fixed it by replacing some things I made from brushes with models.

So I replaced window boards brushes with scriptmodels of wooden boards. The barriers work fine at the start, dont cause errors and is compatible with default anim and sound system. However when you rebuild the barriers they ignore their original position and just come back in a default position and without rotation.

Anybody tried to make barriers from models? Any clues on fixing this?

Thanks
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  • n123q45
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n123q45
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the reason it does this is because it is scripted to. This is so that the anims will match with the boards
broken avatar :(
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broken avatar :(
Location: es
Date Registered: 15 August 2013
Last active: 7 years ago
Posts
161
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Mapper
My Groups
More
×
sethnorris's Groups
Mapper Has released one or more maps to the UGX-Mods community.
sethnorris's Contact & Social Links
Thanks a lot for your reply but no ofense, I already knew that. Any helpful toughts?

 
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