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Game stop working on load

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Created 11 years ago
by Deleted User
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  • DeletedUser
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DeletedUser
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So I have had this error with my map where the game will stop working while the map is loading so i'm wondering if anyone knows a fix to this, This error is from the console.txt after the mod has crashed Thanks.

I know I can remove stuff like sounds,  models etc.. that are not getting used but that does not always seem to help that much.

Code Snippet
Plaintext
BinkOpen failed on C:\Program Files (x86)\Activision\Call of Duty - World at War\main\video\zombie_town_load.bik because: Error opening file.
BinkOpen failed on C:\Program Files (x86)\Activision\Call of Duty - World at War\raw\video\zombie_town_load.bik because: Error opening file.
R_Cinematic_BinkOpen 'zombie_town_load' failed: BinkOpen: Error opening file.; trying default.
Unloaded fastfile ui
PMem_Free( ui, 0 )
Loading fastfile localized_zombie_town
Database: Assets Sync Started
WARNING: Could not find zone 'C:\Program Files (x86)\Activision\Call of Duty - World at War\zone\english\localized_zombie_town.ff'
Database: Assets Sync Finished
Loading fastfile zombie_town_patch
Database: Assets Sync Started
Loading fastfile 'zombie_town_patch'
used 1.63 MB memory in DB alloc
Database: Assets Sync Finished
Loading fastfile zombie_town
      dvar set ui_controllerPulled -1
      dvar set ui_pendingControllerPullEvent -1
      dvar set nextmap map_restart
      dvar set cl_paused 0
Loading fastfile 'zombie_town'
Error: Need 52239 more bytes of 'main' physical ram for alloc to succeed
Out of memory: filename 'C:\cod5\cod\codsrc\src\universal\physicalmemory.cpp', line 966

Also my mod is only about 300 mb.
Marked as best answer by Deleted User 8 months ago
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  • steviewonder87
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