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Adding hellhounds

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Created 11 years ago
by Deleted User
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  • DeletedUser
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DeletedUser
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Hey guys. So I wanted to add the hellhounds to my map and I have setup the spawner correctly with targetname being start_zone_spawners (yes its targeted by the zone's info_volume) and targeted to the struct where it should spawn. When the dog round starts no spawn FX plays and the dog is invisible and doesnt chase the player. Any help? I can't find a tutorial for setting up hellhounds on a der riese map.

 
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