Hey guys. So I wanted to add the hellhounds to my map and I have setup the spawner correctly with targetname being start_zone_spawners (yes its targeted by the zone's info_volume) and targeted to the struct where it should spawn. When the dog round starts no spawn FX plays and the dog is invisible and doesnt chase the player. Any help? I can't find a tutorial for setting up hellhounds on a der riese map.