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Five Nights at Freddy's 2 Omega Research T4M

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Created 1 year ago
by kielrgz
0 Members and 2 Guests are viewing this topic.
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Hi everybody how are you? I bring a new map this year based on the FNAF game. out of respect for the administrator this time I will not use shortening in my download links
 
The Map is something simple with Bo2 weapons, a purchasable ending and that's all. I had ideas like putting a key that when looking for it could open a door or do the gathering of souls, but I didn't want to repeat what my maps always bring, so it's something basic in itself but enjoyable.
 
READ CAREFULLY PLEASE!
 
THIS MAP REQUIRES MANDATORY T4M
 
Bugs:
 
At the moment that I have played, the only Bug that I found in my map is that sometimes if you take the Dead Shot Perk, for some strange reason sometimes it breaks the animation of the weapons and they become invisible when aiming. Another thing is that the Mule quick is not on my map because when I tried it they disappeared sometimes so I practically deactivated that perk. and at the moment I didn't find another bug beyond the one that when you get hit or thrown to the ground sometimes the arming tends to twist a bit but since that is fixed when aiming or changing weapons it's like I practically don't count it as a bug. If you know of any other bug, let me know.
 
The map was not tested in multiplayer so I warn you just in case. "If you can't revive your partner, let me know" I hope so. Confirm me later through the comments.
 
What does the map bring?
 
Affordable finish.
Bo2 Weapons,
ambient sound
Ugx music box "I put 2 musics that have copyright" so try not to use them when recording for youtube.
New models on the map.
Effects and things I learned to include.
The map does not have a boss and at the moment it needs T4M yes or yes but that is because I have to get the sounds of the old weapons that I got later.
There are no bosses because I just didn't want to ruin the environment.
There are no Esters Eggs Because I don't know much about scripts when it comes to creating one, beyond the ones I always use.
 
The Zombies models are from Fnaf but from 1, I would like to have those from 2 but I don't know how to root in Maya! If you have some and want to pass them on, talk to me privately and we'll put them in this custom! thanks for reading everything!
 
Finally if you can subscribe to my new YouTube channel.
 
 
Gameplay:
 

Imagenes:

 

Credits:
 
Gympie5
NGClaude
Klaudeh
Thunderfrost
Shipudden
Living Stone
Ugx  Mods
Mediafire:

www.mediafire.com

 
 
Drive:
drive.google.com

 
Last Edit: May 07, 2023, 07:57:06 pm by kielrgz
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I made a video on your game - https://youtu.be/KSXf01_yjAM
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I made a video on your game - https://youtu.be/KSXf01_yjAM

wow so fast lol! Thanks for playing my map, I know there are still things to polish but I'll update it later, now I'm thinking of making one of a futuristic ship with zombies and gravity
:thumbsup-smiley:3:D2:)1
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Hello Kielrgz, I am sorry but I am looking to collect and backup a ton of custom zombies maps and I have noticed your map "Minecraft Desert Tower" has a broken download link. If possible can you please fix this? Thanks!

 
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