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Update old map

broken avatar :(
Created 6 years ago
by MegaMech43
0 Members and 1 Guest are viewing this topic.
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Location: caCanada, Eh
Date Registered: 24 November 2016
Last active: 6 years ago
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Hi, I'm back! It's been awhile.

The launcher compiles my map fine except for 2 empty brush model entities.
When the game launches the following keeps popping up: "Error linking script 'scripts/zm/zm_gladiator.gsc" (gladiator is the main script)

It's been awhile since I worked on the map, so I'm just wondering if I need to update some files, I've searched around and haven't been able to figure it out. My scripts all look okay. I've looked through the map trying to see if I have something with like a targetname set or something with no code for it and tried deleting some stuff and deleting code. Do I need to copy "zm_mod.cfg" over? I was able to compile and run the test map, even though there were errors.

Also, I reset my w8.1 PC not too long ago. So maybe I'm missing required stuff in order to compile maps?

Console log:
Spoiler: click to open...
Code Snippet
Plaintext
Command line: +set fs_game zm_gladiator +devmap zm_gladiator
Error: Waited 123 msec for missing asset "debug_sphere_exterior".
Error: Could not find material "debug_sphere_exterior".
Error: Could not find material "debug_sphere_interior".
Error: Could not find material "debug_sphere_exterior_nodepth".
Error: Could not find material "debug_sphere_interior_nodepth".
Error: Could not find material "logo".
Error: Could not find material "mc/infrared_white".
Error: Could not find material "mc/hud_outline_model_green".
Error: Could not find material "mc/hud_outline_model_red".
Error: Could not find material "mc/hud_outline_model_orange".
Error: Could not find material "mc/hud_outline_model_white".
Error: Could not find material "mc/hud_outline_model_green_alpha".
Error: Could not find material "mc/hud_outline_model_red_alpha".
Error: Could not find material "mc/hud_outline_model_orange_alpha".
Error: Could not find material "mc/hud_outline_model_white_alpha".
Error: Could not find material "mc/hud_outline_model_green_calpha".
Error: Could not find material "mc/hud_outline_model_red_calpha".
Error: Could not find material "mc/hud_outline_model_orange_calpha".
Error: Could not find material "mc/hud_outline_model_white_calpha".
Error: Could not find material "mc/hud_outline_model_z_green".
Error: Could not find material "mc/hud_outline_model_z_red".
Error: Could not find material "mc/hud_outline_model_z_orange".
Error: Could not find material "mc/hud_outline_model_z_white".
Error: Could not find material "mc/hud_outline_model_z_green_alpha".
Error: Could not find material "mc/hud_outline_model_z_red_alpha".
Error: Could not find material "mc/hud_outline_model_z_orange_alpha".
Error: Could not find material "mc/hud_outline_model_z_white_alpha".
Error: Could not find material "mc/hud_outline_model_z_green_calpha".
Error: Could not find material "mc/hud_outline_model_z_red_calpha".
Error: Could not find material "mc/hud_outline_model_z_orange_calpha".
Error: Could not find material "mc/hud_outline_model_z_white_calpha".
Error: Could not find material "mc/sonar_weakpoint".
Error: Could not find material "mc/hud_outline_model_scriptint".
Error: Could not find material "mc/hud_outline_model_alpha_scriptint".
Error: Could not find material "mc/hud_outline_model_calpha_scriptint".
Error: Could not find material "mc/hud_outline_model_z_scriptint".
Error: Could not find material "mc/hud_outline_model_zonly_scriptint".
Error: Could not find material "mc/hud_outline_model_z_alpha_scriptint".
Error: Could not find material "mc/hud_outline_model_z_calpha_scriptint".
Error: Could not find material "mc/sonar_frontend_normal".
Error: Could not find material "mc/sonar_frontend_locked_gun".
Error: Could not find material "mc/sonar_frontend_token_locked_gun".
Error: Could not find material "fontcache".
Error: Could not find material "fontcache_distfield".
Error: Could not find material "fontcache_glow".
Error: Could not find material "fontcache_outline".
Error: Could not find material "fontcache_shadow".
Error: Could not find material "lui_loader_no_offset".
Error: Waited 4658 msec for missing asset "mod.cfg".
Error: couldn't exec mod.cfg
Error: couldn't exec zm_mod.cfg
Error: couldn't exec mod.cfg
Error: couldn't exec zm_mod.cfg
Error: Could not find material "specialty_instakill_zombies".
Error: Could not find material "specialty_doublepoints_zombies".
Error: Could not find material "specialty_doublepoints_zombies_blue".
Error: Could not find material "specialty_firesale_zombies".
Error: Could not find material "zom_icon_bonfire".
Error: Could not find material "t7_hud_zm_powerup_deathmachine".
Error: Could not find material "t7_zm_hd_specialty_zmblood".
Error: Could not find material "specialty_giant_instakill_zombies".
Error: Could not find material "specialty_giant_doublepoints_zombies".
Error: Could not find material "specialty_giant_firesale_zombies".
Error: Could not find material "t7_hud_zm_powerup_giant_deathmachine".
Error: Could not find weapon "sten_zm".
Error: Could not find weapon "smg_ak74u_zm".
Error: Could not find weapon "smg_ak74u_upgraded_zm".
Error: Could not find weapon "ar_fastburst_zm".
Error: Could not find weapon "ar_fastburst_upgraded_zm".
Error: Could not find weapon "sniper_chargeshot_zm".
Error: Could not find weapon "sniper_chargeshot_upgraded_zm".
Error: Could not find weapon "pistol_standard_dw_zm".
Error: Could not find weapon "pistol_burst_dw_zm".
Error: Could not find weapon "pistol_fullauto_dw_zm".
Error: Could not find weapon "pistol_m1911_zm".
Error: Could not find weapon "pistol_m1911_upgraded_zm".
Error: Could not find weapon "pistol_shotgun_zm".
Error: Could not find weapon "pistol_shotgun_dw_zm".
Error: Could not find weapon "pistol_shotgun_upgraded_zm".
Error: Could not find weapon "pistol_shotgun_dw_upgraded_zm".
Error: Could not find weapon "launcher_lockonly_zm".
Error: Could not find weapon "launcher_lockonly_upgraded_zm".
Error: Could not find weapon "knife_loadout_zm".
Error: Could not find weapon "skull_gun_zm".
Error: Could not find weapon "skull_gun_upgraded_zm".
Error: Could not find weapon "special_crossbow_zm".
Error: Could not find material "minimap_icon_mystery_box".
Error: Could not find material "zom_icon_community_pot".
Error: Could not find material "zom_icon_community_pot_strip".
Error: Could not find material "zom_icon_player_life".
Error: Could not find fx "_t6/maps/zombie/fx_zmb_tanzit_upgrade".
Error: Could not find fx "_t6/maps/zombie/fx_zmb_tranzit_electrap_explo".
Error: Could not find fx "_t6/maps/zombie/fx_zombie_bar_break".
Error: Could not find fx "_t6/maps/zombie/fx_zombie_bar_break_lite".
Error: Could not find fx "_t6/maps/zombie/fx_zombie_tesla_neck_spurt".
Error: Could not find fx "_t6/misc/fx_zombie_cola_jugg_on".
Error: Could not find fx "_t6/misc/fx_zombie_cola_on".
Error: Could not find fx "_t6/maps/zombie/fx_mp_zombie_body_snow_falling".
Error: Could not find fx "_t6/maps/zombie/fx_mp_zombie_body_water_billowing".
Error: Could not find fx "_t6/maps/zombie/fx_mp_zombie_hand_snow_burst".
Error: Could not find fx "_t6/maps/zombie/fx_mp_zombie_hand_water_burst".
Error: Could not find fx "_t6/maps/zombie/fx_zombie_body_wtr_falling".
Error: Could not find fx "_t6/misc/fx_ui_flagbase_pmc".
Error: Could not find fx "_t6/weapon/riotshield/fx_riotshield_depoly_dust".
Error: Could not find fx "_t6/weapon/riotshield/fx_riotshield_depoly_lights".
Error: Could not find fx "killstreaks/fx_heli_chaff".
Error: Could not find fx "lensflares/fx_lensflare_sniper_glint".
Error: Could not find fx "player/fx_plyr_clone_reaper_appear".
Error: Could not find fx "player/fx_plyr_clone_reaper_orb".
Error: Could not find fx "player/fx_plyr_clone_vanish".
Error: Could not find fx "player/fx_plyr_flashback_trail_impact".
Error: Could not find fx "player/fx_plyr_rejack_light".
Error: Could not find fx "player/fx_plyr_revive".
Error: Could not find fx "player/fx_plyr_revive_demat".
Error: Could not find fx "vehicle/fx_quadtank_airburst".
Error: Could not find fx "vehicle/fx_quadtank_airburst_ground".
Error: Could not find fx "weapon/fx_betty_light_blue".
Error: Could not find fx "weapon/fx_betty_light_orng".
Error: Could not find fx "weapon/fx_hero_pineapple_trail_blue".
Error: Could not find fx "weapon/fx_hero_pineapple_trail_orng".
Error: Could not find fx "animals/fx_bio_direwolf_eyes".
Error: Could not find fx "dlc1/castle/fx_mech_dmg_armor".
Error: Could not find fx "dlc1/castle/fx_mech_dmg_armor_face".
Error: Could not find fx "dlc1/castle/fx_mech_dmg_body_light".
Error: Could not find fx "dlc1/castle/fx_mech_dmg_knee_sparks".
Error: Could not find fx "dlc1/castle/fx_mech_dmg_sparks".
Error: Could not find fx "dlc1/castle/fx_mech_foot_step".
Error: Could not find fx "dlc1/castle/fx_mech_foot_step_steam".
Error: Could not find fx "dlc1/castle/fx_mech_head_light".
Error: Could not find fx "dlc1/castle/fx_mech_light_dmg".
Error: Could not find fx "dlc1/castle/fx_mech_wpn_flamethrower".
Error: Could not find fx "dlc1/castle/fx_wpn_115_muz".
Error: Could not find fx "dlc2/island/fx_spores_cloud_ambient_lrg".
Error: Could not find fx "dlc2/island/fx_spores_cloud_ambient_md".
Error: Could not find fx "dlc2/island/fx_spores_cloud_ambient_sm".
Error: Could not find fx "dlc2/island/fx_thrash_chest_mouth_drool_1p".
Error: Could not find fx "dlc2/island/fx_thrash_eye_glow".
Error: Could not find fx "dlc2/island/fx_thrash_eye_glow_rage".
Error: Could not find fx "dlc2/island/fx_thrash_pustule_burst".
Error: Could not find fx "dlc2/island/fx_thrash_pustule_impact".
Error: Could not find fx "dlc2/island/fx_thrash_pustule_reinflate".
Error: Could not find fx "dlc2/island/fx_thrash_pustule_spore_exp".
Error: Could not find fx "dlc2/island/fx_thrash_rage_gas_leg_lft".
Error: Could not find fx "dlc2/island/fx_thrash_rage_gas_leg_rgt".
Error: Could not find fx "dlc2/island/fx_thrash_rage_gas_torso".
Error: Could not find fx "electric/fx_ability_elec_surge_short_robot".
Error: Could not find fx "electric/fx_elec_warlord_damage_1".
Error: Could not find fx "electric/fx_elec_warlord_damage_2".
Error: Could not find fx "electric/fx_elec_warlord_lower_damage_1".
Error: Could not find fx "electric/fx_elec_warlord_lower_damage_2".
Error: Could not find fx "explosions/fx_exp_robot_stage3_evb".
Error: Could not find fx "explosions/fx_exp_warlord_death".
Error: Could not find fx "light/fx_light_body_glow_warlord".
Error: Could not find fx "light/fx_light_eye_glow_warlord".
Error: Could not find fx "player/fx_loot_taunt_e_reaper_main_03".
Error: Could not find fx "player/fx_loot_taunt_outrider_talon_lights".
Error: Could not find fx "player/fx_plyr_ability_screen_blur_overdrive".
Error: Could not find fx "player/fx_plyr_flashback_trail".
Error: Could not find fx "player/fx_plyr_heat_wave_distortion_volume".
Error: Could not find fx "player/fx_plyr_heat_wave_distortion_volume_air".
Error: Could not find fx "player/fx_plyr_shock_field".
Error: Could not find fx "player/fx_plyr_shock_field_1p".
Error: Could not find fx "vehicle/fx_exhaust_jetpack_warlord_juke".
Error: Could not find fx "weapon/fx_hero_blackjack_beam_source".
Error: Could not find fx "weapon/fx_hero_blackjack_beam_target".
Error: Could not find fx "zombie/fx_margwa_head_shot_zod_zmb".
Error: Could not find fx "zombie/fx_margwa_roar_purple_zod_zmb".
Error: Could not find fx "zombie/fx_margwa_roar_zod_zmb".
Error: Could not find fx "zombie/fx_margwa_teleport_intro_zod_zmb".
Error: Could not find fx "zombie/fx_margwa_teleport_tell_zod_zmb".
Error: Could not find fx "zombie/fx_margwa_teleport_travel_zod_zmb".
Error: Could not find fx "zombie/fx_margwa_teleport_zod_zmb".
Error: Could not find fx "zombie/fx_val_chest_burst".
Error: Could not find tagfx "ability_hero_heat_wave_player_impact".
Error: Could not find tagfx "gadget_flashback_3p_off".
Error: Could not find weapon "zombie_cymbal_monkey_zm".
Error: Could not find weapon "zombie_weapon_octobomb_zm".
Error: Could not find weapon "thompson_zm".
Error: Could not find weapon "weapon_null_zm".
Error: Could not find material "specialty_ads_zombies".
Error: Could not find material "specialty_doubletap_zombies".
Error: Could not find material "specialty_extraprimaryweapon_zombies".
Error: Could not find material "specialty_fastreload_zombies".
Error: Could not find material "specialty_juggernaut_zombies".
Error: Could not find material "specialty_marathon_zombies".
Error: Could not find material "specialty_quickrevive_zombies".
Error: Could not find material "specialty_widows_wine_zombies".
Error: Could not find material "zom_icon_minigun".
Error: Could not find fx "_t6/misc/fx_zombie_cola_revive_on".
Error: Could not find fx "dlc3/stalingrad/fx_cymbal_monkey_radial_pulse".
Error: Could not find fx "dlc5/zmhd/fx_zombie_quad_gas_nova6".
Error: Could not find fx "dlc5/zmhd/fx_zombie_quad_trail".
Error: Could not find fx "impacts/fx_flesh_hit".
Error: Could not find fx "misc/fx_zombie_bloodsplat".
Error: Could not find fx "misc/fx_zombie_bloodspurt".
Error: Could not find fx "misc/fx_zombie_eye_single".
Error: Could not find fx "trail/fx_trail_blood_streak".
Error: Could not find fx "weapon/bullet/fx_flesh_gib_fatal_01".
Error: Could not find fx "electric/fx_ability_elec_surge_short_robot_optim".
Error: Could not find fx "electric/fx_elec_burst_lg_z270_os".
Error: Could not find fx "impacts/fx_flesh_hit_knife_lg_zmb".
Error: Could not find fx "light/fx_light_spark_chest_zombie_optim".
Error: Could not find fx "zombie/fx_bmode_attack_grapple_zod_zmb".


Error linking script 'scripts/zm/zm_gladiator.gsc'

gladiator.gsc:
Code Snippet
Plaintext
#using scripts\codescripts\struct;

#using scripts\shared\array_shared;
#using scripts\shared\callbacks_shared;
#using scripts\shared\clientfield_shared;
#using scripts\shared\compass;
#using scripts\shared\exploder_shared;
#using scripts\shared\flag_shared;
#using scripts\shared\laststand_shared;
#using scripts\shared\math_shared;
#using scripts\shared\scene_shared;
#using scripts\shared\util_shared;

#insert scripts\shared\shared.gsh;
#insert scripts\shared\version.gsh;

#insert scripts\zm\_zm_utility.gsh;

#using scripts\zm\_load;
#using scripts\zm\_zm;
#using scripts\zm\_zm_audio;
#using scripts\zm\_zm_powerups;
#using scripts\zm\_zm_utility;
#using scripts\zm\_zm_weapons;
#using scripts\zm\_zm_zonemgr;
#using scripts\zm\_zm_score;

#using scripts\shared\ai\zombie_utility;

//Perks
#using scripts\zm\_zm_pack_a_punch;
#using scripts\zm\_zm_pack_a_punch_util;
#using scripts\zm\_zm_perk_additionalprimaryweapon;
#using scripts\zm\_zm_perk_doubletap2;
#using scripts\zm\_zm_perk_deadshot;
#using scripts\zm\_zm_perk_juggernaut;
#using scripts\zm\_zm_perk_quick_revive;
#using scripts\zm\_zm_perk_sleight_of_hand;
#using scripts\zm\_zm_perk_staminup;

//Powerups
#using scripts\zm\_zm_powerup_double_points;
#using scripts\zm\_zm_powerup_carpenter;
#using scripts\zm\_zm_powerup_fire_sale;
#using scripts\zm\_zm_powerup_free_perk;
#using scripts\zm\_zm_powerup_full_ammo;
#using scripts\zm\_zm_powerup_insta_kill;
#using scripts\zm\_zm_powerup_nuke;
#using scripts\zm\_zm_powerup_weapon_minigun;

//Traps
#using scripts\zm\_zm_trap_electric;

#using scripts\zm\zm_usermap;
#using scripts\zm\zm_gladiator_doors;
#using scripts\zm\zm_crusher;
#using scripts\_NSZ\nsz_kino_teleporter;

//#using scripts\shared\ai\margwa;

//*****************************************************************************
// MAIN
//*****************************************************************************
// player IPrintLnBold("DoorL: "+doorL.origin);

function main()
{
level thread intro_credits();
level thread zm_gladiator_doors::main();
level thread zm_crusher::main();
level thread nsz_kino_teleporter::init();
level.random_pandora_box_start = true;
zm_usermap::main();
level._zombie_custom_add_weapons =&custom_add_weapons;


//Setup the levels Zombie Zone Volumes
level.zones = [];
level.zone_manager_init_func =&usermap_test_zone_init;
init_zones[0] = "start_zone";
//init_zones[1] = "power_zone";
//init_zones[2] = "basement_zone";
//init_zones[3] = "shop_zone";
//init_zones[4] = "craft_zone";
level thread zm_zonemgr::manage_zones( init_zones );

level.pathdist_type = PATHDIST_ORIGINAL;
//changes starting money
level.player_starting_points = 250;//DEFAULT 250
level thread margie();
}
function usermap_test_zone_init()
{
//level flag::init( "always_on" );
//level flag::set( "always_on" );
zm_zonemgr::add_adjacent_zone("start_zone","power_zone","enter_power_zone");
zm_zonemgr::add_adjacent_zone("start_zone","basement_zone","enter_basement_zone");
zm_zonemgr::add_adjacent_zone("basement_zone","shop_zone","enter_shop_zone");
zm_zonemgr::add_adjacent_zone("start_zone","craft_zone","enter_craft_zone");
}

function custom_add_weapons()
{
zm_weapons::load_weapon_spec_from_table("gamedata/weapons/zm/zm_levelcommon_weapons.csv", 1);
}
function intro_credits()
{
    thread crea_smple_int_hd( "Welcome to the Gladiator Arena", 50, 100, 3, 5 );
    thread crea_smple_int_hd( "Map created by MegaMech", 50, 75, 2, 5 );
    thread crea_smple_int_hd( "https://www.youtube.com/user/InkStudiosVideo", 50, 50, 2, 5 );
}
function margie()
{
//loadAI
//struct = GetEnt("margwa_spawn", "targetname");
//SpawnActor("spawner_zm_zod_margwa", struct.origin, struct.angles, "margone", true, true);
}
function crea_smple_int_hd( text, align_x, align_y, font_scale, fade_time )
{
    hud = NewHudElem();
    hud.foreground = true;
    hud.fontScale = font_scale;
    hud.sort = 1;
    hud.hidewheninmenu = false;
    hud.alignX = "left";
    hud.alignY = "bottom";
    hud.horzAlign = "left";
    hud.vertAlign = "bottom";
    hud.x = align_x;
    hud.y = hud.y - align_y;
    hud.alpha = 1;
    hud SetText( text );
    wait( 8 );
    hud fadeOverTime( fade_time );
    hud.alpha = 0;
    wait( fade_time );
    hud Destroy();
}
Last Edit: January 05, 2018, 03:43:31 am by MegaMech43

 
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