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Zombie Pathing Issue

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Created 10 years ago
by Deleted User
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Idk what is causing this issue and I have spent around 2 hours trying to figure it out. Please help out!

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Do you have dynamic path checked? And do you have a path node right in the middle of the doorway?
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Harry Bo21's Groups
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Don't need it "in a door" that'll just give a complaint during compile

"Within 128 units of a path node it can directly link to if the object was not present between them ( or a door you "open" )  is the correct way
Last Edit: December 30, 2015, 08:30:50 am by Harry Bo21
Marked as best answer by Deleted User 8 months ago
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Don't need it "in a door" that'll just give a complaint during compile

"Within 128 units of a path node it can directly link to if the object was not present between them ( or a door you "open" )  is the correct way
I honestly wasn't aware, don't remember who told me or where i heard the door thing but i always do it now lol

 
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