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WaW crashing......

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Created 12 years ago
by Deleted User
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Code Snippet
Plaintext
 - R_Cinematic_BeginLostDevice()...
DB_BeginRecoverLostDevice()...
R_ResetModelLighting()...
R_ReleaseAllModels()...
R_ReleaseLostImages()...
Material_ReleaseAll()...
R_ReleaseWorld()...
Recovering lost device...
R_ResetDevice()...
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
R_ReloadWorld()...
vertex stream 2: -----

Unhandled exception caught

for some reason, WaW started crashing every 2 minutes ingame, I can't even do any map testing right now. This issue only happens on my PC, it's not the WaW installation (I have it on an external HDD).

 
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