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ugx standalone error

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Created 12 years ago
by jacob4shoe
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        Hi guys. I installed the ugx standalone mod to a map i'm working on. I have read through the wiki and i had no problems with it until i tried to play my map. When I try to launch the map, i get an error:
server script compile error
could not find script 'maps/ugx_modder_help'
(see console for details)

       I was wondering if anyone knows how to fix this. I want to keep working on the map, but i want to make sure i dont waste my time on a map that i cant fix. Thanks
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Have you installed the UGX Modtools Patch?
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I did intsall the patch the first time, but just to be sure i installed it again and now im getting the error of exeeding the 1600 sound thing. I checked the wiki and it said to go into your mapname.csv and change this line:
sound,character,nazi_zombie_factory,all_sp

the problem is that I cant find that line anywhere, and yeah i did use ugx script placer.
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If you don't have that line then it's fine you can ignore that. The patch would have replaced your dlc3.csv, ensure your dlc3.csv is indeed UGX-MOD's and not the patch's. Otherwise ensure you deleted the DLC3_Weapons.iwd from your mod folder and have correctly created your mapname_ignore.csv file.
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im sorry, but how do i make sure that the dlc3.cvs is from script placer or from the patch?
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im sorry, but how do i make sure that the dlc3.cvs is from script placer or from the patch?
Now that you installed the patch again, you need to apply the UGX-MOD files to your root again. Re-follow the section of the tutorial which explains setting up your root for UGX-MOD.

http://ugx-mods.com/wiki/index.php?title=UGX_Mod_Standalone_Installation#Installation
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well that fixed my problem with the sound error, but i get the same error that i started with up top
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well that fixed my problem with the sound error, but i get the same error that i started with up top
Did you make sure to use the project mover again to move your files after your compile?
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yeah, I made sure i did
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yeah, I made sure i did
Only other thing I could think of is to re-build the ugx_mod ff and then use the project builder again. If you were on a gsc related runtime error then something that happened when you re-installed the patch is causing the issue.

 
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