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Teleporter Help/Request

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Created 8 years ago
by Wild_LD
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Date Registered: 7 January 2015
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Hey guys, So I am working on a map and my goal is to have a teleporter that brings you to Pack a Punch. I want the teleporter to be similar to Kino where once you teleport there is no way back until you get teleported again. However, at the same time I want it a little different. I have thought of 3 different types but I have no idea how to do any of them. If you know how to do one of these please let me know or link me to a tutorial. Thanks!


Idea 1:
 This teleporter is just like kino. I have a tutorial for a kino teleporter already, however I want the time that you stay there to be longer (which I can change) but because of the longer time I have added zombie spawns. Basically what I am asking is for a simple script or something that I can add that makes it so if no players are in the zone of my Pack a Punch area (teleported out) it will kill all the zombies that were in that zone already. If you need more detail or are confused just let me know. This idea is the one I want the most but if it is not possible then It's okay.


Idea 2:
 This one is a little different. Basically I want to be able to have the player teleport to this area but they are forced to stay there until the round ends. As soon as the round ends they are automatically teleported out. This is probably the idea I want the least but if it's the only thing I can get help with then I'll take it.


Idea 3:
 This idea is basically the same thing as idea 1 but instead of automatically teleporting out, the player goes and presses a switch that teleports them out so they can leave whenever they wish. But like I said this is still the same idea as idea 1 where once the players exit the zone it kills all of the zombies in that zone.


Any help is welcome! Thanks guys!

 
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