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Syntex error

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Created 10 years ago
by ToxicFire
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Location: us
Date Registered: 1 July 2016
Last active: 10 years ago
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Looking forward to becoming a mapper. All hopes!
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Ok so I recently fucked up and started with 1.06 ugx before realizing 1.1 was a thing.

1.06 It was working perfectly for me no problems, didn't take long to set up and I was already making a map within a day.

I have spent my last 15-18hours trying to find out when I put ugx Manual Installation Procedure files in call of duty world at war directory.

Then next I simply was just gonna install the mod helper. Did as so, transferd my map perfectley. Everything was fine I loaded my mod then I started solo player, as I watch the green bar go across and finish. It brings me back to the mod menu with the error of this:



some sort of script compile error?
no I have not edited any of the files in

the only thing I can think of causing is this. But I did not do anything to this file..

WARNING: bad type 'ugx_scriptplacer_weather_efx'.

Here is what is in the file:
// Ignores
ignore,code_post_gfx,,
ignore,common,,

// DLC3 Stuff -- Leave This
include,dlc3,,

// Screens

// Level BSP
col_map_sp,maps/nazi_zombie_TotenTower.d3dbsp

// Client Scripts
rawfile,clientscripts/nazi_zombie_TotenTower.csc,,
rawfile,clientscripts/nazi_zombie_TotenTower_amb.csc,,
rawfile,clientscripts/createfx/nazi_zombie_TotenTower_fx.csc,,

// Server Scripts
rawfile,maps/nazi_zombie_TotenTower.gsc,,
rawfile,maps/createfx/nazi_zombie_TotenTower_fx.gsc

// Fog, Sky, and Vision,
rawfile,maps/createart/nazi_zombie_TotenTower_art.gsc
   //    -- Keep This, But Can Change Values Inside File
rawfile,vision/

//////////////////////////////////////////////////////////////////
                           FX AREA
/////////////////////////////////////////////////////////////////

// Scripted Effects
fx,env/dirt/fx_dust_ceiling_impact_lg_mdbrown
fx,env/electrical/fx_elec_wire_spark_burst
fx,misc/fx_zombie_couch_effect
fx,destructibles/fx_dest_fire_vert
fx,bio/player/fx_footstep_dust
fx,bio/player/fx_footstep_water
fx,bio/player/fx_footstep_sand
fx,bio/player/fx_footstep_mud
fx,env/weather/fx_snow_blizzard_intense
UGX_SCRIPTPLACER_WEATHER_EFX

// CreateFX Effects
fx,maps/mp_maps/fx_mp_ray_moon_lg_1sd
fx,maps/mp_maps/fx_mp_ray_fire_ribbon
fx,maps/mp_maps/fx_mp_ray_fire_ribbon_med
fx,maps/mp_maps/fx_mp_ray_moon_lg
fx,maps/mp_maps/fx_mp_ray_moon_md
fx,maps/mp_maps/fx_mp_ray_moon_sm

fx,maps/mp_maps/fx_mp_light_glow_indoor_short_loop
fx,maps/mp_maps/fx_mp_light_glow_outdoor_long_loop
fx,maps/mp_maps/fx_mp_insects_lantern
fx,maps/mp_maps/fx_mp_light_lamp
fx,maps/mp_maps/fx_mp_fire_torch_noglow
fx,maps/zombie/fx_zombie_moon_eclipse
fx,maps/zombie/fx_zombie_clock_hand
fx,maps/mp_maps/fx_mp_elec_broken_light_1shot
fx,maps/mp_maps/fx_mp_light_lamp_no_eo



Btw are my files suppose to have all this?

Call Of Duty World at War {Root Folder}



Call Of Duty World at War>mods>nazi_zombie_TotenTower {Map}


Call Of Duty World at War>mods>nazi_zombie_TotenTower>ugx_mods {UGX}



  ;) - Noob

Double Post Merge: July 07, 2016, 08:25:29 am
Call Of Duty World At War (Root Folder}
http://imgur.com/yUxta2U
http://imgur.com/Mp6V4v0

Call Of Duty World At War > Mods > nazi_zombie_TotenTower
http://imgur.com/JNs9IdV

Call Of Duty World At War > Mods > nazi_zombie_TotenTower > Ugx_Mod
http://imgur.com/FxKhxfw


Double Post Merge: July 07, 2016, 04:58:14 pm
Opps Lol inserted the table instead of code..  :derp:
Last Edit: July 07, 2016, 04:58:17 pm by ToxicFire

 
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