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[SOLVED] [MODELLING/EXPORTING] Model screws up after exporting to FBX

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Created 12 years ago
by Deleted User
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Got this problem when I wanted to export my precious hands to FBX :(
Before exporting:

Exportd file:

Log:
Code Snippet
Plaintext
The plug-in has found the following skin definition problems : 
Unable to find the bind pose for :  / Joints / tag_view / tag_ads / tag_torso / j_shoulder_le / j_elbow_le / j_wrist_le / j_index_le_0. No bind poses in the hierarchy containing the object will be exported.
Unable to find the bind pose for :  / Joints / tag_view / tag_ads / tag_torso / j_shoulder_le / j_elbow_le / j_wrist_le / j_pinkypalm_le / j_pinky_le_0 / j_pinky_le_1 / j_pinky_le_2 / j_pinky_le_3. No bind poses in the hierarchy containing the object will be exported.
Unable to find the bind pose for :  / Joints / tag_view / tag_ads / tag_torso / j_shoulder_le / j_elbow_le / j_wrist_le / j_ringpalm_le / j_ring_le_0 / j_ring_le_1 / j_ring_le_2 / j_ring_le_3. No bind poses in the hierarchy containing the object will be exported.
Unable to find the bind pose for :  / Joints / tag_view / tag_ads / tag_torso / j_shoulder_le / j_elbow_le / j_wrist_le / j_thumb_le_0 / j_thumb_le_1 / j_thumb_le_2 / j_thumb_le_3. No bind poses in the hierarchy containing the object will be exported.
Unable to find the bind pose for :  / Joints / tag_view / tag_ads / tag_torso / j_shoulder_le / j_elbow_le / j_wrist_le / tag_knife_attach. No bind poses in the hierarchy containing the object will be exported.
Unable to find the bind pose for :  / Joints / tag_view / tag_ads / tag_torso / j_shoulder_ri. No bind poses in the hierarchy containing the object will be exported.
Unable to find the bind pose for :  / Joints / tag_view / tag_ads / tag_torso / j_shoulder_ri / j_elbow_ri / j_wrist_ri / j_index_ri_0 / j_index_ri_1 / j_index_ri_2 / j_index_ri_3. No bind poses in the hierarchy containing the object will be exported.
Unable to find the bind pose for :  / Joints / tag_view / tag_ads / tag_torso / j_shoulder_ri / j_elbow_ri / j_wrist_ri / j_mid_ri_0 / j_mid_ri_1 / j_mid_ri_2 / j_mid_ri_3. No bind poses in the hierarchy containing the object will be exported.
Unable to find the bind pose for :  / Joints / tag_view / tag_cambone. Use the DAG node current transform.
Unable to find the bind pose for :  / Joints / tag_view / tag_cambone / tag_camera / tag_gasmask2. No bind poses in the hierarchy containing the object will be exported.
Everything in the model is working (binds etc.), it just gets screwed up when exporting.

Post Merge: March 28, 2014, 09:38:39 pm
Fixed it, I exported the hands to WaW, then used Tom's model utils to export the hands back to .ma and exported it again to fbx and it worked....
Marked as best answer by Deleted User 7 months ago
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Location: escastellon
Date Registered: 14 February 2013
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Have a look to any painting weights tool tut, painting weights is used to know which parts of a mesh moves with each joint.

 
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